Ship Design Ideas

I think a "ship idea submission thread" is in order for all fo us that can't mod our own.

I'll throw out an idea to start it up.

How about a missle to be used on planets either prior to an invasion or just to ruin a good planet that another race has. It could only be used if there were no ships in orbit, although a good tactic would be to send a few anti-matter missles to destroy the defenses, then the "planet bomb" which would wipe out some pop, PQ, and improvements. A good UP event would be a vote on wether to ban these. Bottom line: a cheaper, non-reusable, less powerful, and faster terror star, but of course in the form of a missle.
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Reply #1 Top
This would IMO be too powerful and unbalancing, making ground combat useless. You should risk something when attacking a system (i.e. bring transports that can be destroyed, with all the pop on it).
I'd like specialized ships, like having a bonus to attack ships in orbit, or unable to leave orbit.
Reply #2 Top
How about a "boarding torpedo?" It's just like an antimatter missile, but packed with marines instead of a warhead. When it hits an enemy ship there is a percentage chance (modified by ship size and the ownwer's tech) of capturing the ship.
Reply #3 Top
How about a "culture ship" it travles around and can perform a "friendly dock" in the orbits of star systems. It contains like a world fair or a "human expo" that temporarly enahnces your influence or culture in a given star system. It could be a wonder, so that there would only be one per galaxy or per race. This way there won't be a zillion of them zooming around.