1.03.54
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Stardock Forums
1.03.54 is updated. Definitely get this one as it takes care of that weird economic bug.
1.03.54:
Fixes:
+ Arceans were trying to hijack civilian trade ships to defend their colonies which resulted in eradic trade revenue. Trade ships are civilian controlled, governments (human or computer) are not allowed to control them. Fixed.
+ Crash bug with string parsing fixed (yearly update).
1.03.53:
Tweaks:
+ AI trading for money tweaked a bit
+ Arcean AI defends planets better
+ Trade Goods now more valuable for trade
Bug Fixes:
+ Fixed Range Ability Bonus at start
+ Fixed Luck to be +25%
+ Social/Military Production Abilities now work as designed (round off error addressed)
+ Torian AI constructor madness addressed
+ Economics tested (no bug found, trade income can vary from turn to turn. In 1.03, the AI is much better about building starbases that pump up their trade so players are seeing more variance).
A long weekend to spend on playing the game awaits
1.03.54:
Fixes:
+ Arceans were trying to hijack civilian trade ships to defend their colonies which resulted in eradic trade revenue. Trade ships are civilian controlled, governments (human or computer) are not allowed to control them. Fixed.
+ Crash bug with string parsing fixed (yearly update).
1.03.53:
Tweaks:
+ AI trading for money tweaked a bit
+ Arcean AI defends planets better
+ Trade Goods now more valuable for trade
Bug Fixes:
+ Fixed Range Ability Bonus at start
+ Fixed Luck to be +25%
+ Social/Military Production Abilities now work as designed (round off error addressed)
+ Torian AI constructor madness addressed
+ Economics tested (no bug found, trade income can vary from turn to turn. In 1.03, the AI is much better about building starbases that pump up their trade so players are seeing more variance).
A long weekend to spend on playing the game awaits