Social projects stop production

Later in the game I have come across a rather bothersome but frequent occurrence. Many of my planets will stop their social projects for no reason that I can detect. I figured that this was an espionage disruption tactic from one of the alien races. What I can’t figure out is how to counter act it. Also is there a way to quickly get my planets back to full production without having to visit every single one and choosing the previous project over and over?
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I've only noticed this when I'm building a tradegood/wonder that another species builds before me. It would be nice if the game would pick the next project in your queue when this happens or took you to the planet screen.