GalCiv Alpha 5 notes

Alpha 5 should be up there now. Will be adding new people to the list in a few minutes.

A few notes:

If you get an error when you try to download it like "could not find a file on scripting.stardock.com" the solution is to delete your temporary internet files.

On my XP box this happened to me and it was located in \documents and settings\draginol\local settings\temp

That made it work. Hopefully that won't happen to you but just in case.

A few things about this alpha:

1) The diplomacy screen is in (barely). It literally went in today so please don't report bugs on anything diplomacy related because it's way too early on that, we'll be working on that quite a bit.

2) The game flow stuff is being worked on (order of dialogs, when they come up, etc.)

3) Camera problems being worked on (hitting FIND will not center on the currently selected ships and other things don't get centered on when they should).

4) Lots of font problems throughout the game are being worked on.

5) Lots of AI problems including a bug that lets them sometimes research tech without having the pre-requisite.

6) AI for diplomacy screen barely in at all. So the AI can be ripped off quite easily and it won't trade planets and stars yet and there are no trade goods.

7) Note about diplomacy: You will NOT be able to trade with aliens until you research trade technology in the beta. For the alpha, you can access this stuff right away but eventually the abilities as part of techs are ging to be implemented and the free ride will be over.

8) A note about abilities. They're not in yet but they will be very important: Your diplomacy ability will affect how the AI players deal with you. The higher your ability, the more you can get from them.

9) Hero ship is of flag ship class. The flag ship class is going to go away and be renamed Explorer class.

10) Yes, we know there's tons of typos in the tech descriptions. ;)

11) Performance issues are all over. Will be working on this. This is caused by developers putting calculation functions in the animation game loop... :VOMIT:

12) Various cosmetic issues abound as well. Will be working on this for E3.

13) Making peace with AI flakey because if it has ships on the way to attack you or invade you it won't stop them.

14) Base movement is now 2 instead of 1.

15) You need to put troops on transports.

Have fun. HOpefully you'll find this version a significant improvement over the previous version. Especially graphically.
182 views 2 replies
Reply #1 Top
I hope you fix that drengin download problem. I ran into it. I'm pretty PC savvy but I'd hate to see what a regular user would do in that case. You do know that documents & settings are a hidden directory right?
Reply #2 Top
well, it's pretty easy for a regular user if ya direct them to Start -> Run -> write %temp%

Not that they shold need to tho.