But when making moves manually there should be no poppups popped up. And
you should not be able to move ships with a poppup up. Am I missing something?
I just noticed an error in my first post on this thread. I was trying to suggest that
the autopilot moves could be initiated by pressing the "FIND" button (not the turn
button as I mistakenly keyed there). If this were done two things could result:
1). The poppups could be displayed and disposed of, including making desired
selections without concerning the code with the fact that it is in a "next turn"
cituation.
2). The moves remaining for ships with more than one move point/turn would not
loose excess move points. If a ship has 3 moves/turn and is only one or two moves
from its destination, with the current code, the ship moves to the destination, has
one or two move points left, but looses them due to the "next turn" funciton.
Perhaps, if this idea is implemented, it would also be possible to implement an "are
you sure" check if the "turn" button is pressed and some ships still have moves left.
Cheers,
Jack