getting the uber cannons to fire....

Ok so i copied the vasari's big cannon to the advent and the advent's main cannon to the vasari, so both sides have both cannons. However when i build the cannon with the advent so i can shoot an enemy planet there is no command to fire it, so basically its usless..... and the same for the vasari firing the advent's cannon..... so i was wondering hoe to fix this thanks
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Reply #1 Top
You'd need to copy any appropriate buff and projectile entities as well, I believe.
Reply #3 Top
Can you describe what you did with what files, specifically? The cannons firing is an ability, so what kryo means is that you need to make sure all the Ability and Buff files (Ability calls a Buff) are included as well..

Or did you just try putting the PLANETMODULE____.entity into the racial build lists?
Reply #5 Top
The problem then is actually that the ability is tied to research as well along the actual structure.

I'm guessing from your description that you removed the research requirement from the structures since you said you could build them, but if you didn't remove it from their firing ability, it wouldn't show up :)

This is what's in the ability to fire the Deliverance Engine (AbilityPsiOrbitalCannon):

maxNumLevels 1
levelSourceType "ResearchWithoutBase"
improveSourceResearchSubject "RESEARCHSUBJECT_PLANETMODULEACCESS_CANNONPSI"

Try replacing that with:

maxNumLevels 1
levelSourceType "FixedLevel0"

And it should show up.
Reply #6 Top
Hang on...couldn't you just copy the ability/buffs to the base weapon? Or do they have to be linked to their original weapon?

I'm thinking of a Ultimate Gun, with all three versions of the attacks. Is such a thing possible?
Reply #7 Top
In theory, yes, as long as you untie all the firing abilities from any research. The structure can support 4 abilities, so I don't see why they would conflict with each other :)