Weapon fires burst counts and damage per shot
Does anyone know this? but in some of the ships data on weapons there’s a burst count. Some ships will mainly fire one shot but some of the smaller frigate will fire burst counts of 3 or 4. Does anyone know if this counts when it’s a burst counts as damage per shot or is it all combined? For instance when u select a ship and it says it does 10 dmg. But that ship has a burst count of 3. So does that mean each shot is worth 10 points of dmg or does that mean the dmg is divided out per shot? From what I can tell with messing around with it, it seems to be or work on the first shots that hits all other that follow are just eye candy. But I’m not absolutely positive about that either. So I need to get some confirmation on it.
The reason I’m asking is that I have modded up some Ion Cannons for the game, and have been messing around with each races different characteristics of weapon fire and dmg. Some Ions will fire 2 shots while some fire 4 shots. I have made it so the dmg is the same per cannon no matter how many shots are fired. But after watching the cannons fire I’m not certain that each shot fired in the same burst is actually doing dmg. So I want to make sure there are no unbalanced cannons per side.
If anyone knows please let me know or tell me how to make each shot in a burst count as dmg.
Thanks all!