Problem with Modding pirate base

Well i wanted to make capurting a Pirate Base more worth while so i added a 2 resource nodes and a allowed it to carry the usual population that a normal asteroid would.

Buut, when i make this change and try to enable the mod sins wont even open for me. i just get a black screent hat actually forces me to restart my comp.

I am only modding the pirate file in the gameinfo directory, is there something else i am missing?
6,235 views 9 replies
Reply #1 Top
My first guess is either the pirate base is a separate entity that's not allowed resource rocks, or you didn't use the proper syntax when you added them :)

Without seeing what you did it's hard to tell, unless someone else tried to do the same and wasn't able to.
Reply #2 Top
i can add rocks to dead asteroids with no problem. so this one has me pretty stumped.

i am at work at the moment so i cannot really show what i actually changed in the file. But i am sure the Syntax is correct, i only changed two zeros into a one.
Reply #3 Top
You can add rocks to the base (and give it more "planet-like" properties (upgrades, population, etc). I've done that to my game.

It sounds to me you've got a typo, or some other sort of formatting error in the entity file.

Having seen the black screen several times myself, I'd venture a guess that's what it is.

Reply #4 Top
Like Annatar said, we need a bit more info. Exactly what file did you change? What changes did you make? If its just one file, upload it to rapidshare or something, and post the link, I'm sure one of us could spot the problem, its only one file after all ;)
Reply #5 Top
But i am sure the Syntax is correct, i only changed two zeros into a one.
End of quote


Many times that actually doesn't work because changing a 0 into a 1 requires you to define that 1 :)

My suggestion is to look at how asteroids are done for the existing planets, and make sure your pirate base has it the same way.
Reply #6 Top
Sorry, my post was well out of date by the time it appeared, the server must be clogging up.

Modding in something like this shouldn't be too taxing, so I'm sure its just an overlooked error somewhere.
Reply #7 Top
Yeah should be easy to do as i done it myself. Same as modding any other planet or asteroid.
Reply #8 Top
Bah i can only imagine what i did wrong, either way i must have jumbled something up.

After this problem is solved, im going to make a whole new race...
Reply #9 Top
Sounds to me you forgot to change the max resourceAsteroidsAllowed. Or the number of resource asteroids doesn't add up to the max number. don't know if it will crash if that happens though.