Locked Teams BUG ?

I don't know if this has already been reported, but it's annoying enough to insist.

It happens to me in SP games since the 1.03 patch.

I setup a game with the LOCKED TEAMS option and ally with one comp.

The game then starts OK : if I press F1, I can see that the chosen comp & I are locked allies (no changes possible), and the other (enemy) comps do not try to contact me.

But ... if I reload a save from that game, the teams become unlocked, and I start receiving mission offers from all the comps !?!

If I then press F1, I can see that my ally is at 100% satisfaction ... but if I don't accomplish his missions, that % goes down and he eventually breaks the alliance and becomes my enemy !

Since my strategy had been planned in the context of having this ally locked from start to finish, now having him as an enemy can be a major annoyance.

Why does loading a save break the locked-teams options ? Is it a bug ?

I think so : if I chose "locked teams" as a game setup option, I meant it. The reloaded saved game should respect the state of the game's options when it was initially setup AND at the moment it was saved !

20,378 views 6 replies
Reply #1 Top
Why does loading a save break the locked-teams options ? Is it a bug ?

End of quote


Yes it's a bug :P To fix it, go into game options and accept them again before loading. It saves them, just doesn't apply them unless you re-accept.
Reply #2 Top
Thanxxx a lot, Annatar, for telling me that it is a bug and for indicating how to go around it.

But I don't understand what you mean by the very end of your post :


just doesn't apply them unless you re-accept.
End of quote



Reply #3 Top
The way the settings work is they just modify the game's default. For example, the fleet size option is just a multiplier on fleet points. So it saves that you selected "Large" fleets, for example, but when you load it doesn't actually apply the multiplier unless you go and accept it again - that's the bug :P

In other words, the game seems to only apply the custom settings when the Accept button is clicked, not by default when loading the game.
Reply #4 Top
OK ... thanxx ... I see, and I will « accept » upon reload.
Reply #5 Top
I noticed this also. Right before you accept to load the save hit Game Options (I unlock then lock, just to be sure) hit accept and then load. should be fine.