"Vocal minority" and noise on the forums
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Sins Forums
I just listened to the recent IM podcast. The "vocal minority" in the forums is mentioned. This means: People posting stuff again and again while not representing any high percentage of the community.
From the way it is mentioned in the podcast I assume you see this as a bad thing (noise on the forums which is hard to filter) and that you generally disregard this "vocal minority".
This is a good way to handle single player suggestions. If a campaign only appeals to one guy and not to many then there is no point in making one. On the other hand, if many people like it it's probably a great idea.
On the other hand, for multiplayer balance issues disregarding the vocal minority and listening to the majority is absolutely fatal.
The fact is that the big majority of players has no clue of the finer strategly nuances possible in the game. This is the same for every game ever released: Only a small minority really gets into it and only this small minority actually as a clue what they are talking about when suggesting multiplayer changes.
So in listening to the majority in such cases you unbalance the game, you make big mistakes in balancing. It simply does not work like that.
To be able to have a competitive game (which is simply necessary to keep it alive in the long run, see StarCraft) you need to listen to the minority for multiplayer changes, NOT the majority.
I for one believe people like innociv or HuntingX if they suggest stuff and I'd say they generally have a clue what they are talking about. If they say "hey, X is imbalanced!" then it should be looked at and probably changed.
On the other hand, if a tausand noobs without a clue complain about "hey, siege frigs are way too strong" listening to this majority is just bad. I makes the game bad. Please don't do that! If you get noobs complaining just change the AI to not use that strategy on the easy settings or something like that.
In the end it is better for everyone to have a nice balanced game, for noob to pro-gamer.
My point: In "filtering the noise" I'd say it's not at all important if the minority or majority asks something. Just look at who posted it and how well he can play. If he is a good player, no matter if he is the only one asking for a specific change, it should be taken seriously.
From the way it is mentioned in the podcast I assume you see this as a bad thing (noise on the forums which is hard to filter) and that you generally disregard this "vocal minority".
This is a good way to handle single player suggestions. If a campaign only appeals to one guy and not to many then there is no point in making one. On the other hand, if many people like it it's probably a great idea.
On the other hand, for multiplayer balance issues disregarding the vocal minority and listening to the majority is absolutely fatal.
The fact is that the big majority of players has no clue of the finer strategly nuances possible in the game. This is the same for every game ever released: Only a small minority really gets into it and only this small minority actually as a clue what they are talking about when suggesting multiplayer changes.
So in listening to the majority in such cases you unbalance the game, you make big mistakes in balancing. It simply does not work like that.
To be able to have a competitive game (which is simply necessary to keep it alive in the long run, see StarCraft) you need to listen to the minority for multiplayer changes, NOT the majority.
I for one believe people like innociv or HuntingX if they suggest stuff and I'd say they generally have a clue what they are talking about. If they say "hey, X is imbalanced!" then it should be looked at and probably changed.
On the other hand, if a tausand noobs without a clue complain about "hey, siege frigs are way too strong" listening to this majority is just bad. I makes the game bad. Please don't do that! If you get noobs complaining just change the AI to not use that strategy on the easy settings or something like that.
In the end it is better for everyone to have a nice balanced game, for noob to pro-gamer.
My point: In "filtering the noise" I'd say it's not at all important if the minority or majority asks something. Just look at who posted it and how well he can play. If he is a good player, no matter if he is the only one asking for a specific change, it should be taken seriously.