Advent in 1.04

    Is it just me or are Advent even worse now in v1.04? Illuminators may be somewhat viable now, but they are still tier 3 on the tech tree and can't be used to rush the opponent. Defense vessels are no longer an effective LRM counter, giving the Advent little to no options early game since Disciples are still horrendous. Furthermore, it seems the Advent is worse late game as well with Drone Hosts receiving an absurd nerf. Advent is definetly my favorite race in Sins so far, but they seem to be getting senselessly nerfed lately. I guess I don't mind playing TEC on ICO until 1.1 comes out...
57,028 views 41 replies
Reply #1 Top
Ironclad got tired of trying to balance three factions so they decided to give up on Advent. They just didn't want to spell it out for us so they snuck in nerfs to their best units (defense vessels and drone hosts) to suggest to everyone to give up on them too.
Reply #2 Top
I agree completely. Advents only special "advantage" is culture, which is mainly useful for pissing off the other players so they come kill you with actual military might.
Reply #3 Top
Advent must have run over someone's puppy.

Someone very important's puppy.
Reply #4 Top
https://forums.sinsofasolarempire.com/307709

The truth is out... :d
Reply #5 Top
the cost of the illuminator being 55 crystal is pretty bad. But I noticed with the random resources, there is more resources around, so maybe it will work out.
Reply #6 Top
Also, note that they totally nerfed the advent drone carrier:
https://forums.sinsofasolarempire.com/307701

Crystal cost up from 50 to 85. Ouch.

Why why why???
Reply #7 Top
AND check this out: supposedly siege frigate build costs were all decreased by ~15%, but it turns out Advent didn't get that!!!

https://forums.sinsofasolarempire.com/307554/page/3
Reply #8 Top
I finally understand guys. The balance IC is going for is not with individual units its with the factions. TEC= Awesome Vasari=OK and Advent=The suck.

Now if they actually made advent "ok" or "awesome" then the game would be unbalanced. Since there can only be one awesome and ok faction. Someone needs to fill the role of being the worst and thats advent. So no advent won't get any boosts only nerfs, because if they get a boost it might actually make them ok or awesome. And IC doesn't want that, no sir. So when patches come out you have to think backwards and expect the worst with advent. Because they are the worst.

*Patiently awaiting advent nerfs for 1.1*

Reply #9 Top
...u guys are being ridiculous.

Flaks and Drones were never useful in the first place.

All i need is those buffed Illums. Almost double dps from front beam, and more hull points? I swear some people are never going to be happy...
Reply #10 Top
I told you guys..

Sure Illums got buffed about 15-20% and they are Antimedium now, thus do like double damage focus firing against light frigs, and do more against other lrms.

But their cost was raised 30% in 1.03, and this was not reverted back in 1.04.
Not to mention, their survivability was lowered in 1.03. Now it's gone up SLIGHTLY higher than from 1.02. But it's not that 200 increase you think it is, seeing as how it lost 80 or 120 in 1.03.
So I mean really I liked 1.02's more, as you could just survive early on with flak and later game illums where the best lrm.
Illums+Gaurdians hurt on hc's so so bad.

Are they better than 1.03? HELL YES. But better than 1.02? I think that's very debatable. :/

Figuring in the cost nerf and damage type change, they're much worse against caps, hc's, support cruisers, so on.. the things you fighter against more late game.
I thought this was racial uniqueness.
Reply #11 Top
You guys are crazy!

Advent is tough as hell now.
Reply #12 Top
Illuminators are pretty good. I used them. The survival makes them perfect for defending where u got repair platforms. Makes it hard for TEC to attack you.
Reply #13 Top
All of these points are essentially moot because the TEC has such a huge economic advantage over the other races. They can set up trade infrastructure early and they are well equipped to expand quickly. Once you have a big empire your opponents cannot deal with your overwhelming LRM/cruiser spam.
Reply #14 Top
I told you guys..Sure Illums got buffed about 15-20% and they are Antimedium now, thus do like double damage focus firing against light frigs, and do more against other lrms.But their cost was raised 30% in 1.03, and this was not reverted back in 1.04.Not to mention, their survivability was lowered in 1.03. Now it's gone up SLIGHTLY higher than from 1.02. But it's not that 200 increase you think it is, seeing as how it lost 80 or 120 in 1.03.So I mean really I liked 1.02's more, as you could just survive early on with flak and later game illums where the best lrm.Illums+Gaurdians hurt on hc's so so bad.Are they better than 1.03? HELL YES. But better than 1.02? I think that's very debatable. :/Figuring in the cost nerf and damage type change, they're much worse against caps, hc's, support cruisers, so on.. the things you fighter against more late game.I thought this was racial uniqueness.
End of quote


I'll take the 50% extra firepower with the 30% cost increase thank you very much. Now they are more bang for their supply, and fleet logistics would take so much more than the 30% of 550 60 55 or whatever it is.
Innociv I've been hearing you recite your same old song and dance about how illums in 1.02 were better, but try them out. You'll start to realize why people are starting to find you to be quite annoying with this whole "illum blah blah devs cant do anything right blah blah i am the god of sins, I know what's best!" thing.
Reply #15 Top
The advent still to me are the "deepest" race in the game. They seem so passionate in their voice commands/answers. I don't care how much they nerf them, if in fact they do. I'm still going to play them and have fun and try to win with them, but is that not what a strat. type game is? No matter what is thrown at you as a player you should be able to overcome.
Reply #16 Top
Nice, I appreciate the buffs to the illuminators, seems logical for them to be anti-mediums, and as far as the skeptics are concerned, perhaps you should try playing the new patch before judging the balance. Experiment and try some new strategies instead of doing the same thing from 1.03, because if you do, you'll just setup yourself for failure. Also, don't forget the advent can't simply rely on ship spam to win kinda like TEC and Vasari can with their LRMs early game, but remember that they have better unit cohesion and best cap ship synergy IMO. Plus they also get drone hosts at tech 2, on-top of having the shield regen ability of the mothership, you can easily fend off a rush with proper mircro. I think the increase of resources per planet/asteroid definitely off-set any ship cost increase, something else I think a few of you are aware of or have even realized.


Also, Innociv you seem to bitch and whine about a lot of things that are unbalanced. You should give the devs more credit, and stop pretending like you know everything, because you don't and neither does anyone else, including me. That's the point of these patches, to get us a little closer to the balance we all crave for, however just because you said you can't win with Advent early game for whatever reasons, doesn't mean other people haven't had sucess, even in 1.03. Like I said before, reevaluate your strategies and try them in game, because what's on paper isn't always what you get when you actually do it. Especially with how well you can micro. Of course all of this will have a different outcome depending of the skill level of your opponents, so maybe... you just aren't that great? But I never played with you so I'll reserve my judgement.

About the only person I've played with from here is Commander Adama, and he is a good player with the Advent in 1.03. He'll probably realize the advent are a force to be reckoned with now for sure, and wreck the lives of some unsuspecting TEC and Vasari.

Game on, and thanks for a great patch IronClad.

Reply #18 Top
I predict you will see people complaining soon how Advent is too powerful because of the Illuminators. To me, everything is balanced and perfect.
Reply #19 Top
I like Advent like I did in 1.02 now, pretty much.

The Illums aren't exactly better, seeing as how they cost 55 crystal now, but they're at least AS good.
You missed the point of my post. Yes they where buffed over 1.03, but in 1.03 they where nerfed into near uselessness from 1.02.


I'm never ever using drone hosts now, though with the ridiculous cost increase. Only race I'd remotely consider using carriers now is Vasari's since their bombers are somewhat okay, but still not nearly as good as pretyt much any option.
Reply #20 Top
I honestly don't understand the reasoning behind the carrier nerf. No one was complaining about it, in fact everyone wanted a carrier buff, so they nerfed flak and decreased the cost of TEC and Vasari Carriers, who didn't really need the buff anyway.

Soooo. What is this? Are we going to have more random stealth nerfs and unforeseen balance tweaks? Have any of these experiments actually helped? The black market thing as a disaster, and I think everyone was pretty satisfied with the original 1.04 patch notes that were "final".

Quite frankly all I can think is that someone made a random error when hashing through all the files to retool the balance.

How can you look at this
>>>
-Carriers
-Slight cost reductions for all carrier cruisers
>>>
And then look at the advent carrier and make any sense of it? Clearly if they had stated "Price decrease for TEC and Vasari cruisers, price increase for Advent" that we would know that somehow they had all gone beserk and spilled coffee on their keyboards so their ctrl-H replace got a little too sticky.
Reply #21 Top
Advent is quite strong in 1.04, in my humble opinion. Advent now has the best scouts, the best light frigates, and the best flak. Their illuminators are now quite good too, even if you DO need 3 labs to get them (and with 5 labs and illum-copy, thats a huge boost).

Throw in great abilities like malice, cleansing brillance, etc... Advent is very strong, nobody can complain about them now and be taken seriously IMHO.

Regarding the whole resource increase, the fact that we have random resources seems to give ALOT more metal/crystal than we had before...Which helps to pay for the illum :). Just think of the old asteroid at 1crystal/1 metal...now you might sometimes get a 2m/2c roid! I've seen ice planets with 4 crystal, etc etc.
Reply #22 Top
Advent are perfect. And I've played Advent for a long time.
Reply #23 Top
I Still have yet to play the new patch but it sounds like they NERFED THE CARRIERS? wth, my carriers are a big part of my fleet, they provide support against most units and they NERFED them :SNIFF!: aaaahhhhhhhhhhhhhhhhhhh, :SURPRISED: ahem, well anywho, im off to test out this claim, and should if find it right,HULK GET ANGERY :( 
Reply #24 Top
my carriers are a big part of my fleet,
End of quote


Dont admit this :O

Reply #25 Top
I Still have yet to play the new patch but it sounds like they NERFED THE CARRIERS? wth, my carriers are a big part of my fleet, they provide support against most units and they NERFED them  aaaahhhhhhhhhhhhhhhhhhh,  ahem, well anywho, im off to test out this claim, and should if find it right,HULK GET ANGERY  
End of quote


The patch notes don't show how they added extra resources on planets, which offsets the price increase. In fact I will say that it negates it entirely and its more of a boost than anything. IF they would of increased the drone hosts cost without adding the extra resources on planets then it would of been a flat out nerf. Now the advent drone hosts are about the same price as the other two factions, which isn't to bad. Especially since you get them early.

And to those saying drone hosts are useless, you must not have seen a swarm of them following Rapture with concentration aura. They down targets pretty quick and they are fast. I don't think they are to be taken lightly in big numbers.