Why LRM?
from
Sins Forums
I'm a new player and do not understand why people prefer LRMs. Although the LRM does more damage than a Cobalt, I prefer the cobalt due to its rate of fire, hull, and shield.
This spawns two more questions:
1) By labelling ships' offensive points as average damage, does "average damage" means the damage inflicted over the same period of time? Or the average damage per volley of shots/round?
2) Do missiles damage the hull, bypassing shields entirely?