MAJOR EXPLOIT: INSTANT WIN

So I can't believe this has never been tried before, and wasn't caught in beta:


If everyone joins the same team, with teams locked, the host can still launch and you get an instant victory.

duh...

I know 1.05 is just around the corner, but hopefully a fix for this can get worked in :p
32,864 views 20 replies
Reply #1 Top
.....Why would you do this?
Reply #2 Top
.....Why would you do this?
End of quote


Because it was something so obvious your reaction is... "no way, that CAN'T be possible," so of course you have to try it... and lo and behold it worked :p

In fact, you don't even need other human players. You can just load AI into the empty slot(s), set the AI(s) to your team, start the game, and BAM... instant victory.


Perhaps it was bad to "let the cat out of the bag" so to speak, but this is pretty obviously something that needs to be fixed ASAP... and with a patch right around the corner, hopefully it will be :D
Reply #4 Top
I guess to get acheivments...?
End of quote


ohhhh, you mean what is the BENEFIT of doing this.

I forgot that most sins players play single player. Ok obviously in single player this is pretty useless (outside of the aforementioned achievements... but who cares about those, honestly?)

However, in multiplayer, this is a "hack" in the most classic sense, since these "instant victories" show up in your official ICO stats... so it is basically a way to pad your stats with "fake" wins, and therefore has the potential to render meaningless an already iffy stats system...
Reply #5 Top
No, I've known about it from the first day playing the game. Thought it was odd that the game even started.

My question is... why would you do this? What's the point? You don't really play the game this way.

EDIT: Oh, So you're stat-padding. Again, whats the point? Stats don't make you better, might make someone THINK you're better, in which case they'll overestimate your skill and play harder. Which is good, I guess. However, that's an iffy conclusion.

Additionally, it's more beneficial to have an excess of losses on your stats. So when you play a real person they underestimate you so you beat them. But again, an iffy conclusion, a good player should never underestimate his opponents.
Reply #6 Top
If people want achievements or high online stats more than actually playing a game they should go for it. Get their monies worth outta sins. Must be paradise to get high numbers without having any fun at all.
Reply #9 Top
AFAIK, only those who are so much more interested in what numbers on a specific screen say then the amount of fun and satisfaction it takes to actually get good stats are the ones who would use this. I personally think this kind of thing is pathetic to exploit.

Hmmmm.... there should be a special "achievement" that appears on all accounts that the CD key is bind to that displays whenever the name is shown and is earned by "winning" games in this manner. Oh, and their stats (assuming anything is genuine) actually get worse when they do this as well.
Reply #10 Top
"it's stupid"
"you're only cheating yourself"
"who cares about numbers"
"blah blah blah"


Regardless of the above points, should it not still be fixed?
Reply #11 Top
The easiest fix is for games not to count if they end in the first 5 minutes.

I would also like this because sometimes a Host has to restart a game.


Reply #12 Top
Ok obviously in single player this is pretty useless (outside of the aforementioned achievements... but who cares about those, honestly?)
End of quote


Well, I do, that's why I play lately (now I'm trying to achieve Go Big or Go Home - only caps against 4 Normal AIs, 2 stars, around 30 planets == fun!).

But you're right about one thing, this wasn't meant to be, there's no reason to allow this behaviour and devs obviously missed that. It's just you probably shouldn't call this 'MAJOR EXPLOIT', it's more like... well, 'funny exploitlet' ;) (sorry if this means nothing, english is my second language).

Reply #13 Top
This is hardly a major exploit, and has been known for ages upon ages. But considering it doesn't get you anything it's not even an exploit.

If you pad your online stats with it but play with someone and get your butt handed you do, they'll just laugh that much more because of your score :P
Reply #15 Top
once again I am on the opposite side of Annatar. This is an exploit and this makes the whole ranking system now worth nothing.
Reply #16 Top
This is hardly a major exploit, and has been known for ages upon ages. But considering it doesn't get you anything it's not even an exploit.If you pad your online stats with it but play with someone and get your butt handed you do, they'll just laugh that much more because of your score
End of quote


I dunno man, myself and many others try to filter who gets into more experienced games based on wins/losses and especially total played games (wins + losses).

Padded stats makes that a LOT harder to do, and while it is of course possible to just "remember" who has inflated stats, i'd rather not waste games figuring out who "really" knows what they're doing, and who is just padding.


Compared to an in-game exploit like the repulsion bug (catapulting ships out of the grav-well.. yay!), I wouldn't argue this is not as serious, but with 1.05 coming out tomorrow I figured the best way to try and get this included was going for the 3M3RG3NCY CAPS style...

Plus like Xboxer pointed out (and myself above), if this exploit were allowed to remain it would completely negate an already shakey online stats system...

Does anyone really want that?
Reply #17 Top
I've posted this "exploit" in several threads before this one (one thread was on people complaining about other ppl leaving games - I posted that if they wanted to pad their record with wins they 'ought' to have, they can just do this)

However, I hardly feel that this is an exploit. It's a design bug, yes, but it doesn't break the game and thus not an exploit. All it does is decrease what would take 5 minutes to 1 minute (remember, you still have to load and go through all the front end menus). If you play a super small map (ie. next door) and rush the comp, you can win in 5 minutes. Hell, just set the comp to dunce and send a marza over to their homeplanet while pumping light frigs to clean up everything else.

Most good players don't look at people's records anyways. The way records are determined, with no official ladder standing to back them up, really mean nothing. If you're a completely new player, then yes, a guy with 500 games will look very intimidating. Skill-wise, it's non-determining.

There's a whole lot more issues that need fixing over this one.

Edit: Also, when i first started the game, I found this out on the first day of playing. Thus began an account (not jinx) with more wins than possible in the time the game was out.

Edit 2: Then again, I realize I may not fall under the normal demographic since I generally only play in-house/clan match/pug... and i haven't played in 2 months, I think.
Reply #18 Top
Jinx basically said what I wanted but didn't have time as I was rushing out the door :P

An "exploit" is something that gives you an advantage and otherwise breaks the game. So, this wouldn't fall under an exploit since it does neither and has absolutely no affect on anyone, really.

It is a weird/bad mechanic that it doesn't check to make sure there are at least 2 teams before the game can start, but nonetheless it can't be classified as an "exploit", even a minor one, from a technical standpoint :P
Reply #19 Top
There is no ranking system right now....with player drops etc it really doesn't matter as it doesn't really reflect success/failure.

Maybe when the new online system takes effect there would be a point but you'd have to be slightly retarded to care that much about your wins under the current system
Reply #20 Top
"it's stupid""you're only cheating yourself""who cares about numbers""blah blah blah"Regardless of the above points, should it not still be fixed?
End of quote


lol. "Official ICO stats..." Rofl. Okay, yeah. I've known this was possible since the day i bought the game, and I've never seen the purpose. There isn't really a system in place to "cheat," those stats count for nothing.
The only thing you're doing is wasting your time.