Can all the nice and kind gurus give me some tips?
from
Stardock Forums
I have been playing this for about 6 hours straight. It is definitely fun, although slow to develop. I have a few questions that I can't seem to find answers to:
1) If I have a starbase with a resource of say +5 morale, and no planets that I own in that sector (a sector is the blue-lined/graph square right?), will it influence my entire empire, or nothing at all since the resource I built the starbase on had NO planets in the sector?
2) How do you determine what the shield represents on an enemy planet? What I mean is, what kind of ship is defending the planet? I can't seem to figure it out. All I see is the shield.
3) Do you send your first 2 freighters as far as you can on the map, or close to get an immediate help in trade income (early game)?
4) What is the sense of the surveyer ship? I mean, it RARELY helps my empire (it finds a ship once in a while), usually just getting upgrades that help itself. Am I using it wrong?
5) Do ships actually cost money to maintain? My present game has stuff like scouts and such, but everything on the map is "scouted", so should I disband them since they are no use? Do they take away income for usage?
6) How do you stop population from growing so much that it actually hurts your morale?
Thanks for any help!
1) If I have a starbase with a resource of say +5 morale, and no planets that I own in that sector (a sector is the blue-lined/graph square right?), will it influence my entire empire, or nothing at all since the resource I built the starbase on had NO planets in the sector?
2) How do you determine what the shield represents on an enemy planet? What I mean is, what kind of ship is defending the planet? I can't seem to figure it out. All I see is the shield.
3) Do you send your first 2 freighters as far as you can on the map, or close to get an immediate help in trade income (early game)?
4) What is the sense of the surveyer ship? I mean, it RARELY helps my empire (it finds a ship once in a while), usually just getting upgrades that help itself. Am I using it wrong?
5) Do ships actually cost money to maintain? My present game has stuff like scouts and such, but everything on the map is "scouted", so should I disband them since they are no use? Do they take away income for usage?
6) How do you stop population from growing so much that it actually hurts your morale?
Thanks for any help!