Changing Cost in Tech Tree in TA

Ive noticed a little bug everytime I change the cost of techs in the tech tree. When I do this and then go to the character screen to make my custom race and then check under techs, all the techs in the game will be on the right and most of them will have a 0 for cost. I did go into the techtree xml and increased everything by a factor of 5. Is there some other place I need to make changes to? I had done this in DA and had no problems with it, so im a bit stumped.

Thanks
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Reply #1 Top
You might have to do the same in each race's techtree file, as not all the techs are contained within TechTree.xml .
Reply #2 Top
I saw that, but I noticed that any change in the tech tree, even just one tech cost...messes up the whole tech tree...I wonder what that has to do with each races tech tree?
Reply #3 Top
Changed the race tech folders and still have the problem...everyone gets all the techs! Course once I remove the changed tech tree, everything goes back to normal. Im not sure if this is a bug, or if im doing something wrong.
Reply #4 Top
Have started to change single techs to see if that will cause the error, but havnt had it happen yet. Im wondering if something happens when you change all the costs at once...perhaps some kind of overflow error or something. Im gonna try and change in groups of 20, to see if I can narrow it down some.
Reply #5 Top
...perhaps some kind of overflow error or something.
End of quote

I don't think so, my custom techtree is almost unique including costs.
race tech trees basically inherit any tech from techtree, if the tech id has been definewd in techtree.xml. If not defined, hence the game consideres the tech racespecific and is defined in a race techtree.
As long as you don't alter the id the tech gets inherited, but you can override the tech eg changing displayname, cost etc... race specific.
Where did you place the custom techtree? In ...\yourmod\Data or ..\yourmod\Data\Techs?

Reply #6 Top
I have it in my My mod folder...dont think i have it in a specific file in there, just the plain xml format. Do you think that could be causing a problem? Im wondering if somehow I didnt alter something and not get it fixed. Im still slowly working thru it and going 20 at a time, just to see.
Reply #7 Top
All figured out and working great now. Was the xtra save spot in a very strange location that was messing things up! Got rid of that and presto(well had to change all the techs again haha) it works great! Thanks for the help!