GC is a nice game, BUT
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Stardock Forums
GalCiv is a very nice game, much better than MOO3 or SPIV, but we should be able to see the amount of material we have and not just money. We should be able to simply mine certain planets (and astiods) for its materials. I think its important to know the mineral riches of a planet and not just in numbers only! We should be able to mine a planets without having to build an entire civilization on every planet. In addition, it would be nice to have carriers that can be used to send waves of fighters to attack a planet or a fleet. We could develop carrier fleets that could control sectors of interest. It would be nice if each Sectors was bigger and contain elements that would make the sector become a strategic icon. This game identifies very powerful and advanced civ's. Civ's that have the capacity to destroy planets, and a few more points of interest to bring the game stratigic life would make the game a true wonder. I think (persoanlly speaking) it beats hegemonia by miles, and though the graphics are not as extravegent, they are excellent to the people who love game play rather than game beauty. Good job people! very good job! Now up the stakes and give the game strategic meaning. Place the necessary elements that are missing, such as carriers, asteriod, planet information, the ability to mine a planes and asteroids for its resources (without having to build a civ on it). This game is about galactic rule, and to touch it up in these areas - I know would cause the players you now have to spread the word even more.
This came has really made me lick my chops for more!!!!