Can It be 10 Years since I last drew a Orc?
Seams a odd question? not to me.
| Can It be 10 Years since I
last drew a Orc? Before I discovered
computers, long before I even thought about doing Graphic design, much
less GUI design. I wanted to be a Science Fiction / Fantasy Illustrator.
And even after the computer showed up and stole my heart, I spent most
of my spare time with a paint brush, drawing Elves and Dragons. Though I
must admit, it has now been 5 years since I finished a new painting.
This is something I want to remedy soon, but not something I regret. I
have been busy doing some pretty darn neat stuff. And I cant complain. |
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I have decided that my goal for the next
year is to have my dirty little fingers all over Masters of Magic II. So
with this in mind, yesterday I sat down and started doing a few
sketches. I have done many a Dragon in my day, and quite a few elves,
Heroes, Knights, etc... But one thing I have never felt comfortable
drawing was Orcs. Well, I figured I would start with my weakest point,
and play se what I came up with. And the question came to me. How the
hell dose one draw a orc, these days. Last time I drew, and then
painted, Orcs, was well over 10 years ago. Since then allot has
happened. 10 years ago, if you said, "check out this Orc" most people
whold have know Idea what you were talking about. But that was
before, The Lord of The Rings, movies came out. And even before WarCraft
hit the PC. Now most people have a Idea what a Orc should look like.
There seam to now be to schools of Orc design. The Tolkin style, "Realistic" orc. Done so very well in LOTR, and the Almost Marvel Stlye Orcs done in WarCraft III. I think we might be able to do something similar to WarCraft, and do it very well, but then most people would look at our game and say, "That's just a rip of WarCraft." and since our game is going to be quite different. That would be a bad thing. This brings us to the LOTR style orcs, Can we realistically compete with The Movies, much less EA's LOTR strategy game. I would have to say no.
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| Now we come to the question. What can we do. In my art I
have always done more realistic orcs, and dragons. I always wanted them
to look like they could be real "if". But I think for the 3D world we
need to find a style that is Our own. Over the next few months, I am
going to devote just about all my spare time to working with the art
team for MOM trying to developed a style, that will be our own. And more
importantly, something that will look dam good in the game. My first few sketches we OK, but I have allot of work to do. I will try and Blog the results.
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Orcs tend to be very squatish in the face and neck, with little to no hair. Stupid too.
