Terror Stars
from
Stardock Forums
First, love the game.
Second, I was saddened to learn about the complete impotence of the terror star. Since it has a movement of 1, and is typically constructed in the late game, it usually requires years to reach a destination.
Even if I construct it near the enemy target system, the death star (oops, terror star) is useless after its one year journey to the target. So for 5,000 b.c. and 4 or 5 constructors, I get a pretty orb and bragging rights. Whoopee.
Please change this to a more reasonable movement rate of 3 or 4. I understand about balance issues, but this movement rate, while still slow compared to other ships in the late game, would make the terror star a somewhat mroe reasonable investment.
I want to kill stars, d*mn it!
JD
Second, I was saddened to learn about the complete impotence of the terror star. Since it has a movement of 1, and is typically constructed in the late game, it usually requires years to reach a destination.
Even if I construct it near the enemy target system, the death star (oops, terror star) is useless after its one year journey to the target. So for 5,000 b.c. and 4 or 5 constructors, I get a pretty orb and bragging rights. Whoopee.
Please change this to a more reasonable movement rate of 3 or 4. I understand about balance issues, but this movement rate, while still slow compared to other ships in the late game, would make the terror star a somewhat mroe reasonable investment.
I want to kill stars, d*mn it!
JD