LDiCesare LDiCesare

AI can't win end game

AI can't win end game

I just won a game giving 1800+ Mpoints/beyond human. I should have lost. I hit the end turn button a few hundred times when my two planets were waiting for the all powerful Torians to invade them. The ai sent transports once in a while, but never did a coordinated attack at all. Brad, the end game needs fixing. If you could see what happened in that game, it is terrible. I should have lost 1000 times!!! Tech victory is a joke in these conditions. The ai is unable to decide it should take a planet, appraise the defenders' strength, and send say twice as many men just to be sure. This definitely needs fixing.
5,577 views 28 replies
Reply #26 Top
On a side note,LDiCesare i was looking at ur scores and noticed that you had no military conquests on a large or huge map, I am a new player and was wondering if it is to difficult or impossible to conquer the map or is it just easier to tech or culture win??
Reply #27 Top
I guess we have to wait to see how they handle bombers. I agree that repeated bombing makes a difference vs. transports, just hope the ai will keep a good warship on top of the bombers to prevent leased AMM counterstrikes.

chaoticspyder, I tend to win culturally or by alliance on bigger maps because it is tedious to move all the armies around. Also, I prefer smaller maps, so I habe more varied results there. And I think tech win is far too easy on big maps because it is very easy to keep your many worlds. I had a promising tech victory which would have been disastrous military-wise for instance on a gigantic map (but I can't load the game anymore for some reason).
Reply #28 Top
In Civilization you were given the option of continuing a game that you or another civ won by Spaceship. I think the same should be possible with Tech-victory and maybe Influence victory in Galciv. Especially when in 1.04 Tech-victory for the AI is enabled...