Custom scenarios/objectives

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Is it possible to create a map/scenario that has several objectives that need to be achieved before victory? For example, first objective is to have, say, Terrans to take planet X from Drengin, which will trigger a blockade of that planet by Drengin, so the objective will change to wipe out Drengin?

Thanks in advance :)
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Reply #1 Top
Indirectly, yes...

But, read on.
Since, these are 'toggled up' in a IF_THEN (but not else!) fashion straight into the actual section of the editor where these conditions are defined and typed in - you would have to somehow design the process and subsequent 'variables' to produce the effect(s) intended.

Btw, i think v2.0 should receive some attention for this too (either through new features or regular context help). Sometimes, it is much easier to code a whole bunch of basic language type of loops that would open up HUGE scenario possibilities.
Reply #2 Top
Hm, guess I'll be waiting to see what 2.0 has in the box. :) Thanks, Z :)