AI constructor frenzy
from
Stardock Forums
i'm not sure if i'm the first to notice this, but it seems, especially on small or tiny, that an AI or three--at normal difficulty--seem to be building more constructors than are fiscally responsible. how can an AI have a starbase after two years, with a lower pq home planet, a lower income (due to normal difficulty setting), and three or so planets colonized.
in one single game(small galaxy, all six major races, normal intelligence), i ran across the altairians with a starbase after two years. their home planet pq was either 17 or 18, while mine was 20. they also had two systems with three planets by this time(none with pv above 20). how were they able to build both the required colony ship(s) and the constructor when it took me 28 turns to build ONE with my mil production set to 60%.
in addition, the arceans had colonized six planets and somehow managed to build *four* constructors by the time my first was built. the dregnin had at least one starbase and one constructor at this time.
why can the AI out-produce me like this???
in one single game(small galaxy, all six major races, normal intelligence), i ran across the altairians with a starbase after two years. their home planet pq was either 17 or 18, while mine was 20. they also had two systems with three planets by this time(none with pv above 20). how were they able to build both the required colony ship(s) and the constructor when it took me 28 turns to build ONE with my mil production set to 60%.
in addition, the arceans had colonized six planets and somehow managed to build *four* constructors by the time my first was built. the dregnin had at least one starbase and one constructor at this time.
why can the AI out-produce me like this???