Iconia and New Iconia planet textures mixed up

i don't know if anyone's noticed this, but it appears you've assigned the New Iconia planet texture to Iconia, and the Iconia planet texture to New Iconia. unless you wanted the Iconians to be on a purple and green world, that is.
5,609 views 4 replies
Reply #1 Top
bump

curious if anyone else has noticed this.
Reply #2 Top
Yep, it's been that way since the new ones came in in the TA beta, and it seems to have just slipped off the radar. I do believe Logic fixed them in HRGM, at least.
Reply #3 Top
awesome, thanks kryo. i'm finally sinking my teeth into TA (and very much enjoying it), so i figured i'd point out the little things that've slipped through (if i haven't seen them documented yet).
Reply #4 Top
Might as well somehow stress on the 'other' flaws while we're on the subject;

- ShrineoftheMithrilar & Symbiosis Platform are two queries which do not show up as they should since both have a typo in either, their validated file names or mixed up into the xml definition section.

- CivEventWnd.dxpack still doesn't have the usual bottom row of Icons to select from.

- RaceImage05_neutral.bik (Yor) has an annoying white frame inserted near the end. Blinking, continually!

- Query graphics = Surface tile names. But, i believe this will get fixed in v2.0 since carielf mentioned it in an earlier thread.

Those are essentially stuck into the distributable auto-installer and, as a result, keep replacing the corresponding setup files straight into anyone's folders.