Entrenchment & Multiplayer Games
First, I'm very excited about an expansion.
But I'm mostly a multiplayer type guy, and I can't help but wonder how long games will be if defensive power is increased without some type of either offensive or economic power being added to counter it.
To grossly oversimplify, you could chop games into two major parts. The first half is where you are not sure if you are going to win or lose, and the second half is when you pretty much know you are going to win (or lose) but it still takes a while to play the game out to its conclusion. This second half of the game can take a very long time to complete when guys on the losing side have dug in on their remaining worlds with tons of static defenses. They aren't going anywhere, and their econ is pretty crippled, but it can take a while to crush several worlds with tons of repair bays, hangars, and turrets augmenting their fleets.
I am totally excited about having more strategic options, but I just want to point out that if defensive options becomes more powerful across the board without some kind of tradeoff, it will be frustrating to play those people who use defense solely as a means of dragging out games, especially when they don't even have an intention of winning. (And yes, I do occasionally use culture or even superweapons to kill these people.) Maybe there will be some new super weapons to complement turtling? ![]()
I think the expansion will really be awesome for singleplayer. I hope for multiplayer too.