[Fatal Error] Match Load Screen

 

First fatal error :P.

Rook(AI), Rook(AI), Torchbearer(PC) VS. Rook(AI), Regulus (AI), Rook (AI)

 

Fatal error during load:

-------------------------------

 

Failed assertion: parameters.technique<(int)galTechniques.size()
File: C:\work\forge\beta\code\src\user\TerrainMaterial.cpp
Line: 176

Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments : -window

Callstack:
    unavailable.

Last 100 lines of log...

info:   Observers={ },
info:   PlayerOptions={
info:     {
info:       Achievements={
info:         Version=1,
info:         hema0103={ 3 },
info:         hema0104={ 9 },
info:         hema0105={ 6 },
info:         hema0106={ 143644 },
info:         hema0108={ 4 },
info:         hema0109={ 50 },
info:         hema0110={ 3 },
info:         hgsa0103={ 4 },
info:         hgsa0104={ 10 },
info:         hgsa0105=true,
info:         hgsa0106={ 66 },
info:         hgsa0107={ 8 },
info:         hgsa0109={ 5 },
info:         hgsa0110={ 10 },
info:         hrook03={ 1 },
info:         hrook04={ 8 },
info:         hrook06={ 5 },
info:         hrook10={ 10795.314453125 },
info:         mp01=true,
info:         mp03={ 0, 0, 0, 0, true, true, true, 0 },
info:         mp04=true,
info:         mp06={ 990847.625 },
info:         mp08={ 272485 },
info:         mp09={ 27 },
info:         mp10={ 0, true, 0, 0, 0, 0, 0, 0 }
info:       },
info:       ArmyColor=1,
info:       Civilian=false,
info:       Faction=1,
info:       Hero="hema01",
info:       Human=true,
info:       OwnerID="0",
info:       PlayerColor=1,
info:       PlayerName="Lovely Bones",
info:       Ready=true
info:     },
info:     {
info:       ArmyColor=1,
info:       Civilian=false,
info:       Faction=1,
info:       Hero="hrook",
info:       Human=false,
info:       OwnerID="0",
info:       PlayerColor=1,
info:       PlayerName="AI",
info:       Ready=false
info:     },
info:     {
info:       ArmyColor=1,
info:       Civilian=false,
info:       Faction=1,
info:       Hero="hrook",
info:       Human=false,
info:       OwnerID="0",
info:       PlayerColor=1,
info:       PlayerName="AI",
info:       Ready=false
info:     },
info:     {
info:       ArmyColor=1,
info:       Civilian=false,
info:       Faction=1,
info:       Hero="hgsa01",
info:       Human=false,
info:       OwnerID="0",
info:       PlayerColor=1,
info:       PlayerName="AI",
info:       Ready=false
info:     },
info:     {
info:       ArmyColor=1,
info:       Civilian=false,
info:       Faction=1,
info:       Hero="hrook",
info:       Human=false,
info:       OwnerID="0",
info:       PlayerColor=1,
info:       PlayerName="AI",
info:       Ready=false
info:     },
info:     {
info:       ArmyColor=1,
info:       Civilian=false,
info:       Faction=1,
info:       Hero="hema01",
info:       Human=false,
info:       OwnerID="0",
info:       PlayerColor=1,
info:       PlayerName="AI",
info:       Ready=false
info:     }
info:   }
info: }
info: Saving replay to "C:\Documents and Settings\Owner.HLJS\My Documents\My Games\Gas Powered Games\Forge\replays\Lovely Bones\LastGame.FRGReplay"
warning: invalid technique specified in terrain material: index 0 out of 0

 

Terrain problem?

 

DxDiag:

------------------
System Information
------------------
 Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp.050928-1517)
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+,  MMX,  3DNow (2 CPUs), ~2.0GHz
             Memory: 1022MB RAM
          Page File: 387MB used, 2070MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)

 

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8600 GTS
     Manufacturer: NVIDIA
        Chip type: GeForce 8600 GTS
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0400&SUBSYS_0438196E&REV_A1
   Display Memory: 256.0 MB
     Current Mode: 1024 x 768 (32 bit) (60Hz)

 

1,314 views 3 replies
Reply #1 Top

I've seen this assert fail before, but we still haven't figured out why it happened. Good catch on the terrain, though, that assert mystified me last time. I wonder what that assert is there for?

Reply #2 Top

Someone reported this same issue yesterday. In that case, the user was alt-tabbed out during the VS screen. Were you as well?