Maybe a silly question...

from a possible Sins buyer

So i just sold spore and i'm looking into getting a game with more depth that will run on my laptop. I played a considerable amount of the Sins demo this summer and was considering getting it, but several people have tried to convince me to get Civilization 4 instead. Right now, i'm slightly leaning more towards Civ4 but i was wondering if you guys could tell me why Sins might be a better purchase. I'm especially concerned with balance and replayability. And, please don't tell me to just play both and see which i like better. I've played through the demos for the games and they seem equal in my mind.

8,216 views 3 replies
Reply #1 Top

Phew, well, this is going to be a tough comparison..

Well, as far as balance - it sounds like you're going to play mainly single player, in which case Sins is set up so that every ship has a use in fleets. Some are naturally weaker than others, but they get special abilities unlocked through research that keep them useful. As an example, the Advent's light frigate is the starter unit that doesn't take long to get out-matched in firepower and survivability, but it unlocks an ability that steals antimatter from enemy ships and feeds it to yours, allowing you to use more abilities.

For replayability - the largest Sins games won't take as long as the largest Civ4 games, probably. There are a lot of maps, and there are various random presets. You can make a Random Huge (~100 planets, 5 stars), or a Random Huge-Single Star, which crams fewer planets into a single star system. There's also a built in map generator - you set up a bunch of presets, and it randomly spits out a map for you (you can save these). So if you like sandbox, Sins can always keep you entertained since you never have to play the same map twice.

A notable difference of course is that since Civ4 is strictly turn based, it gets added depth in some aspects. And since Sins is real-time, it has to make do with lighter version of these, notably diplomacy and colony management. Sins is definitely geared towards warfare, and each race has a unique tech tree so that already limits some options. You can't trade techs, and the only victory condition is winning by military means (though you can ally with AIs and achieve an allied victory). You can, however, trade with your allies by securing trade treaties, which make your trade ships use your ally's trade ports and make you extra $$.

I don't know, because the games are two different genres it's really hard to say which is better. Sins is deeper than any other real time strategy game, but it's not as deep as a real turn based game so there's a bit of apple/orange stuff.

Reply #2 Top

annatar pretty much said it all. both are very nice games, definately worth their money. it probably depends on your preference. if you are more used to rts, sins is probably a better choice, if you like slow games, where you can take a lot of time and really dig into a single game you might want to consider civ iv. also, setting is a point, as a sci fi fan you will love sins, whereas civilzation is geared more towards histarical settings and reshaping history in some ways. one thing you can argue with for sins is that its a fairly novel type of game. the devs called it rt4x and indeed there are few games that melded turn based elements with real time strategy, so sins would be a good choice, if you are searching for something a bit different from what has been out there for some time now.

both games also have an active modding community as far as I can tell, so there is plenty outside the "box" experience to get interested in.

and lastly, if you like multiplayer, you probably will be happier with sins. I played a handful of civ iv games in mp, but it does get a bit tedious and long winded. maybe thats just my personal impression, but I think civ iv mp is really just a hardcore player thing. sins on the other hand makes mp games very manageable, there are a bunch of options to control how fast games go and decent sized games should be doable in 2 - 3 hours ( and indeed games can last from anywhere between 30 minutes and 10 hours), which I think can be organised if you know so beforehand. after all, you can expect a tremendous amount of depth in a 30 minute game, can you?

Reply #3 Top

Keep in mind that there are several mini-expansions in the works for Sins and there is supposed to be a larger expansion later. (Sometime next year on that one, last I heard.)

 

:fox: