Research timing workaround

I've played a couple of games recently where I have been very closely managing my spending sliders & noticed something interesting on swapping screens.
I use F4, F6, & F2 to look at Spending, Research, & Colony production respectively.
I've noticed that the spending doesn't get updated exactly as I change sliders and so if I swap immediately to the research or colonies screen it doesn't display the remaining times correctly.

There is a solution!
If you press F4 again after setting spending levels it recalculates with the current levels. When you swap to the other screens the numbers are correct!
Minor annoyance (hit F4 an extra time) is much better than the major annoyance of a tech not arriving the turn you need it ... or that trade good taking one too many turns.
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