Weird bug (1.03.56 I think)
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Stardock Forums
Hi all,
I was just playing a game where I invaded the Yor home system with ~5b troops, which contained 4 planets (2 18s and 2 19s) (with about 9b population each).
Anyway, I win the battle (just!) - and then find that each planet has 100b population (and of course morale = 1%)!
(Though, despite shipping lots of troops off with transports and building things, I never got morale above 1% for the rest of the game. And though I had the "unhappy people" icon on the system for the rest of the game, it never rebelled or defected - what does it take to get a system defect, if 1% morale won't do it?)
I suspect that I probably had ~400m troops left after winning - so could this be a million turning into a billion by accident (sounds like a simple to fix code bug)
They had the "comeback" event going if this makes any difference.
Does anyone know if this is a known bug? (And if its fixed, and only occurred because I've been too lazy to update for a week or so)?
Cheers all,
|Zero|
I was just playing a game where I invaded the Yor home system with ~5b troops, which contained 4 planets (2 18s and 2 19s) (with about 9b population each).
Anyway, I win the battle (just!) - and then find that each planet has 100b population (and of course morale = 1%)!
(Though, despite shipping lots of troops off with transports and building things, I never got morale above 1% for the rest of the game. And though I had the "unhappy people" icon on the system for the rest of the game, it never rebelled or defected - what does it take to get a system defect, if 1% morale won't do it?)
I suspect that I probably had ~400m troops left after winning - so could this be a million turning into a billion by accident (sounds like a simple to fix code bug)
They had the "comeback" event going if this makes any difference.
Does anyone know if this is a known bug? (And if its fixed, and only occurred because I've been too lazy to update for a week or so)?
Cheers all,
|Zero|