Slowdowns cant be all that bad
http://www.youtube.com/watch?v=FlWzGXMveEM
lol, glad I could help
That loooks more like lag then the slowdowns ive been getting. my game hasn't been choppy at all. it's really smooth, just sloooow.
Same here In the score screen it is says:
"Sim Rate"
-6
Its aggrivating.
that was sim -7
That was unbearable strikersgun needs a new computer
what my fps was was over 30 the entire game even with the -7 sim i was confused as to how that happens but its not my comp for sure
it is your comp for sure... well partly. we all know of the pathing bug that eats simspeed on the Mine. it's because your CPU can't think fast enough to handle the huge knot that happens near the towers.
the Moho Engine was engineered so that issues like that don't kill framerate at the same time. if you play SupCom then you'll know how this happens all too well.
wow seriously..oh well
Anyone who konws what to do against these slowdowns?
My cpu is an "Intel core 2 duo T8300" so if the game has these slowdowns when it comes out, not many people will be able to play the game ![]()
Just as a side note: My fps is around 70 all the time, sow it's not just lagging. ![]()
I don't believe there is anything we can do currently, but there is a link to this thread and 3 others to do with pathing directly from the organized list of feedback. They are definitely aware of the problem.
OK good ^^. It would be sad if the problem was in the final game.
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