Dread Lords and Dark Avatar crash, but Twilight is fine

The game crashes when I start a New Game in Dread Lords or Dark Avatar, but if I start a new game in Twilight it's fine.

 

 

Debug Message:  Version v1.53 last updated on: Tue Nov  4 11:55:35 2008
Debug Message:  Checking DX Version.
Debug Message:  *********DXDiag info follows.*********
System Info
Time: 12/2/2008, 22:54:41
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: SAAD-D6EAB284D
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.080814-1242)
Languages: English (Regional Setting: English)
System Manufacturer: . 
System Model: . 
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz (2 CPUs)
Physical Memory: 2046MB RAM
Page File: 483MB used, 3455MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 8800 GT
Manufacturer: NVIDIA
Chip Type: GeForce 8800 GT
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0611&SUBSYS_11701462&REV_A2
Display Memory: 512.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.8048
Driver Date: 11/12/2008 14:54:00
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: Turtle Beach Montego DDL Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_13F6&DEV_0111&SUBSYS_011113F6&REV_10
Manufacturer ID: 1
Product ID: 100
Driver Name: cmudax3.sys
Provider: Turtle Beach Inc.
Driver Version: 5.12.0001.0008
Driver Date: 1/6/2006 09:11:10
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


Debug Message:  *********END dxdiag info.*********
Debug Message:  Entering WinMain
Debug Message:  ******* Starting Game Shell *******
Debug Message:  Going Fullscreen
Debug Message:  Preparing to change display settings.
Debug Message:  Using hardware vertex processing
Debug Message:  Using multilsample setting: D3DMULTISAMPLE_8_SAMPLES
Debug Message:  Game Resolution: 1280 x 1024
Debug Message:  Running fullscreen.
Debug Message:  HAL (hw vp): NVIDIA GeForce 8800 GT
Debug Message:  D3DPRESENT_INTERVAL_DEFAULT
Debug Message:  Refresh rate: 60
Debug Message:  Bit Depth: 32 bit.
Debug Message:  *********Checking D3DDevice Caps***********************
Debug Message:  A full-color cursor is supported in hardware at high resolution modes.
Debug Message:  RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message:  Now Fullscreen
Debug Message:  Shell initialization complete
Debug Message:  GalCiv2 is activated.
Debug Message:  ***** Initializing Game *****
Debug Message:  No string tables in ./Data//ToolTips.tips
Debug Message:  Timer Frequency is 0 b2cba310
Debug Message:  No string tables in ./Data//*.str
Debug Message:  Initializing sound card.
Debug Message:  initailizing bink
Debug Message:  Create setup screens.
Debug Message:  Clear galaxy settings.
Debug Message:  Clear influence.
Debug Message:  Clear up laws.
Debug Message:  Clear first time events.
Debug Message:  Clear wonders and trade goods.
Debug Message:  Clear sector mapper.
Debug Message:  * Collectors Edition *
Debug Message:  Set mouse.
Debug Message:  Set update timer.
Debug Message:  Clear data definitions.
Debug Message:  No files found matching mask C:\Documents and Settings\Saad\My Documents\My Games\GalCiv2\ships\*.xml
Debug Message:  No files found matching mask C:\Documents and Settings\Saad\My Documents\My Games\GalCiv2\ships\*.shipcfg
Debug Message:  Danger Will Robinson, no Stars!!!!
Debug Message:  No files found matching mask ./Data//Tutorials/*.xml
Debug Message:  No files found matching mask E:\Program Files\Stardock Games\GalCiv2\Mods\Default\Data\CustomMaps\*.gc2map
Debug Message:  No files found matching mask ./Data//Scenarios/*.GC2Scenario
Debug Message:  No files found matching mask E:\Program Files\Stardock Games\GalCiv2\Mods\Default\Data\Scenarios\*.gc2scenario
Debug Message:  Creating Galaxy
Debug Message:  Killing threads.
Debug Message:  Kiling civs.
Debug Message:  Killing ships.
Debug Message:  Killing rallypoints.
Debug Message:  Killing misc objects.
Debug Message:  Killing stars.
Debug Message:  Killing anomalies.
Debug Message:  Killing space resources.
Debug Message:  Killing colonies and planets.
Debug Message:  killing scenario.
Debug Message:  Clearing Turn Event Log
Debug Message:  Clear galaxy settings.
Debug Message:  Clear influence.
Debug Message:  Clear up laws.
Debug Message:  Clear first time events.
Debug Message:  Clear wonders and trade goods.
Debug Message:  Clear sector mapper.
Debug Message:  Galaxy Size Set: 4 x 4
Debug Message:  Creating Random Map
Debug Message:  Creating Random Map... Stars
Debug Message:  Number of Unplaced Stars: 4.
Debug Message:  Creating Random Map... Planets
Debug Message:  *************** Failed To Place Planet ***************
Debug Message:  Creating Random Map... Anomalies
Debug Message:  Num Anomalies: 42
Debug Message:  Creating Random Map... Resources
Debug Message:  Creating Random Map... Done
Debug Message:  Setting Game Options
Debug Message:  Creating Civs
Debug Message:  Terran Alliance: Intellence -> 30
Debug Message:  Drengin Empire: Intellence -> 30
Debug Message:  Altarian Republic: Intellence -> 30
Debug Message:  Arcean Empire: Intellence -> 30
Debug Message:  Torian Confederation: Intellence -> 30
Debug Message:  Yor Collective: Intellence -> 30
Debug Message:  Creating Civs... Done
Debug Message:  Updating ZOC.
Debug Message:  Updating ZOC.
Debug Message:  Galaxy Create... Done
Debug Message:  UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message:  UIBeginGameHelper: New Game Started
Debug Message:  UIBeginGameHelper: Mods are Disabled

35,699 views 11 replies
Reply #1 Top

the "danger will robinson no stars" bit reminded me something that I could not pinpoint anymore so I searched for it and found this: https://forums.stardock.com/143305

you might want to check out what kryo is saying, namely that the "start in" path for DL/DA shortcuts is correct (gc2darkavatar.exe and galciv2.exe should be in the respective "start in" folders)

mind you, maybe that got nothing to do with your problem ^_^'

Reply #3 Top

I'm not sure what might be going on there, since it's stopping just as it gets to the main menu with no errors. If you've not yet tried reinstalling them, do that; if so and it doesn't help, pass this on to [email protected].

Reply #4 Top

I did a reinstall before I posted on here (basically installed each game individually and ran them individually before I installed the next exp pack -- same problem).  BTW, did I post the proper debug file?

EDIT: The reason I ask about the proper debug file is because in another topic on here I noticed one of the posters copied the wrong one.

Reply #5 Top

I have the same problems. Also, do not start my first two titles. I reported this to support... 26.11.2008 answer came last. For now, without result :(

Reply #6 Top

Well, marcoos, if you ever get a working answer from them let me know what the answer is.

Reply #8 Top

I looked through that thread and the topic creator there has the same exact problem as I do.  I also emailed Stardock Support and have a ticket as well.  I'll see if they reply back to me and fix the problem, or I'll try that registry fix they give you.

Thanks for the help anyhow.

Reply #9 Top
Thanks a lot wayne6707!
Adding to the registry: (vista64):

HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Stardock\Drengin.net\Galciv2
key: Language
value: English

solved my problem.

Reply #10 Top

Just to let ya'll know, Stardock Support emailed me the same registry thing other people are posting here -- so that's probably the best solution.

BTW, this is some good support.  I expected them to have the "go eff yourself" attitude most support people have.

Reply #11 Top

Had the same issue and tech support had me add the Language key to:

HKEY_LOCAL_MACHINE\SOFTWARE\Stardock\Drengin.net\Galciv2

since I have XP 32 bit.  This fixed it for me.