Mega Event

Is it possible to Mod/remove some them

I like many Mega events they really do make the game fun with constantly changeing things, but when I spend tons of tech on fast ships and then all the sudden the max speed is 5, well on an Immense map thats just a joke!

I am looking for some way to turn off that particualr megaevent while keeping the rest. I have searched through file after file and can't find these things anywhere.

Could someone please help in this?

2,418 views 3 replies
Reply #1 Top

mega events are hardcoded and cannot be edited in any way shape or form whatsoever.

 

-Dave

Reply #2 Top

Comon Dave, you know that's not entirely true... values or "indirect" context might be sealed by the code itself but if something isn't in an xml file, it won't show up within gameplay.

Besides, i always tick the precious settings option to turn this whole mess off since i prefer not being interrupted by anything simulated, good or bad.

I guess modding such an alternate system is also possible if one goes deeper into the functional routines called at runtime. One instance at random is still a single event if pulled from a list of ONE, i'd say.

:w00t:

Reply #3 Top

I might have explained myself not clearly enough...

What i meant is that IF someone turns off the Mega Events altogether ***and*** creates a mod which mimic (somehow) these situations using the normal regular events conditions & features - they may just get some tricky "butter on their toasts"!

As for completely eliminating something (say, Jagged Edge, etc) from the MegaEvents hardcoded pool, Dave is most probably right. It can't be done without extensive knowledge of the source code itself or patching through whatever binary corrections you'd care to risk for.