CustomPlanets.xml help please.

Hi all, just looking to the expert modders out there for some advice on my customplanets.xml.

Everything is working as it should bar for two things.

1)  The <texture> for the StarSystem is still the default yellow star, not the purple star i so desire. Are my entries not valid, or can this not be changed, i'm kinda shooting in the dark on this one. Yellow home system stars are so boring.

 

2)  The Asteroid Fields are not showing with my values. I am trying to add a second (size 4 ) field to the home system plus have different names than that of the star. Are either of those things possible?

 

Perhaps i have missed a line or maybe i am reaching to far.

Everything else in this file appears to be working as it should.

<StarSystem Name="Agnus Cloud">
        <DisplayName>Agnus Cloud</DisplayName>
        <Texture>gfx/stars/_PurpleStar.png</Texture>
        <Planet Name="Agnus Major">
            <DisplayName>Agnus Major</DisplayName>
            <Class>14</Class>
            <Texture>gfx/planets/PlanetQualGreat_1</Texture>
            <Moon>gfx/planets/m10.png</Moon>
            <PercentOfStarSize>0.80</PercentOfStarSize>
        </Planet>
        <Planet Name="Rhetik">
            <DisplayName>Rhetik</DisplayName>
            <Class>1</Class>
            <Textures>gfx/planets/PlanetQualGood_4</Textures>
            <PercentOfStarSize>0.30</PercentOfStarSize>
        </Planet>
        <Planet Name="Zyclo">
            <DisplayName>Zyclo</DisplayName>
            <Class>0</Class>
            <PercentOfStarSize>0.25</PercentOfStarSize>
        </Planet>
        <Planet Name="Remol">
            <DisplayName>Remol</DisplayName>
            <Class>0</Class>
            <PercentOfStarSize>0.20</PercentOfStarSize>
        </Planet>
        <Planet Name="Agnus Minor">
            <DisplayName>Agnus Minor</DisplayName>
            <Class>8</Class>
            <Texture>gfx/planets/PlanetBarren_1</Texture>
            <PlanetType>Barren</PlanetType>
            <PercentOfStarSize>0.40</PercentOfStarSize>
            <Rings>gfx/planets/r00.png</Rings>
        </Planet>
        <AsteroidField Name="Argus Cluster 1">
            <DisplayName>Argus Cluster 2</DisplayName>
            <Size>3</Size>
        </AsteroidField>
        <AsteroidField Name="Argus Cluster 2">
            <DisplayName>Argus Cluster 2</DisplayName>
            <Size>4</Size>
        </AsteroidField>
    </StarSystem>

 

Cheers!

4,958 views 7 replies
Reply #1 Top

According to the modding guide, &lt;Texture&gt; is unused, so I guess it isn't possible to set up a different coloured homestar bar using a custom map, but of course then you wouldn't get the planet textures.

I'm not sure about the asteroid fields, though it could be the spaces in the Name: none of the stock asteroids have them.

Reply #2 Top

The background noisy sound you're hearing is me slamming the door on my way out of this thread... BUT, since i'm really not that kinda of a person to hold a grudge for long.

Stepping ahead, sideways, pausing for a quick thought, shuffling up some emotional reaction(s), decision taken & right back in;

 

1) CAN certainly be achieved but within a custom map only and through some tricky editing acrobatics of the StarTypes.xml file (i made such a Black Dark alternative for X-Worlds). Sandbox games, sadly, do NOT apply anything other than the Yellow default for Habitable (or already owned) systems.

2) Again, a very similar process than above.

 

I could link you to the exact thread (unblocked and available to all, btw!) which explains how but i'm sure you can or must (from me refusing to transfer you directly to it) scroll down a few pages in the Modding section and search for the magic tricks.

<_<

Reply #3 Top

Thanks Macmatt. I was afriad Custom Map was going to be my only choice here. Not really an option unfortunately.

Zyx.

unblocked and available to all, btw!
End of quote

Your in this thread aren't you?

My previous actions served their purpose and i moved on. If you have trouble letting go of disagreements then this medium is not for you.


I'll see what differences altering the name of the fields brings me.

Reply #4 Top

Ok, changing the names, <AsteroidField Name="Argus Cluster 2"> to <AsteroidField Name="ArgusCluster2"> did allow both fields to show in the home star system but the size value is being ignored.

Any ideas of a limit on the size in any given system. One of the fields is size one, the other a two, which makes me think the cap is a size of three in any one system.

Which of course negates any real reason to have more than one field in the first place.

Reply #5 Top

Ok now thats not working, i must have seen wrong.

Time to play with the custom maps.

Reply #6 Top

My previous actions served their purpose and i moved on. If you have trouble letting go of disagreements then this medium is not for you.
End of quote

 

Oh, i mean com'on. One minute you say you moveD on and the next you can't resist writing another insult.

I'm giving up -- on you.

The End.

Reply #7 Top

Not sure where i insulted you. I simple pointed out that if you find it difficult to just forget issues, which clearly you do, then perhaps a medium like a public forum is not the best place for you to spend your time in.

A thicker skin is needed for these types of puplic forums.

I'm giving up -- on you.
End of quote

Let us hope so. I have been done with this issue for some time.