Resource display quirk
I notice that if I try and get something immediately after I have enough resources it'll often tell me that I don't have enough resources and I have to wait another moment or two before it'll actually let me make my purchase. I assume this is because internally resources are stored as a decimal value and rounded for display. If this is the case I'd suggest the decimal value be truncated rather than rounded so the amount shown accurately reflects what can be spent. Certainly not a major issue but should be one easy to fix if this is the issue I'm having.