2.5 Mine Feedback
Mines are going in a good direction. I think they may be to expensive. My biggest problem is how they are used for offense. Using them for offense is a cool idea dont get me wrong I like this but it can be abused bad. Mines need to do damage to ALL entities within its respective range. It makes no sense how an explosion excludes a ship. It is hard to get a scout in to clear mines during a battle with fighters present. It makes things like LF useless against carriers since they can fly them across a wall of mines while their strike kill you and you can never reach them. There needs to be risk for a player who does this. I also dont understand why static mines are more lethal then a homing mine. The homing mine detonates right off the hull. I think the homing range needs increased as well. Doesnt seem to be worth much. I dont see the advantage of the homing mine. Plus its more expensive. The ability range of the homing is 200 while the phase is 650??? On top of it all is that if you use them it takes the place of a strike squad.