Two small comments on argonev last resort

I just used it for fun on my own fleet, because I had won the game and the enemy had not attacked and noticed two things:

1) my capships got experience from me destroying nothing by my own ships via the starbase. seems strange. if it's not too much effort, I'd want that changed. somehow seems wrong. in a way, you could ... well, ok, no, that would be too stupid and crazy.

2) uh, the infocard to the ability says 'cooldown 60 seconds'. err, am I missing something or is a cooldown for a suicide ability somewhat redundant. except that if you can abort it and then it takes 60 secs to be available again. but it detonates fairly fast, si  doubt it.

I know, minor points, but you know, 'details are everything'.

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I have something a bit more major to add to your list. The damage is applied to the other ships several seconds before the starbase actually explodes, not much I know but for those 3-4 seconds you wonder WTFo_O 8(| ? why did my fleet just die  :(O XO :'( ?! If it killed your whole fleet your vision of the area might fade before you see the SB explode. Minor I know, but the same thing happened to the orgovs before beta 2, and it got a change, so I have my fingers crossed.