TLA-Russian TLA-Russian

Suggestion about StarBases....

Suggestion about StarBases....

This was probably suggested before somewhere in 335 replies in the suggetions thread but I dont have the time to go through them all so here it is:

Limit the amount of starbases to one per sector. I mean having 2-3 in one sector with big offensive+defensive modules make it virtually impossible for AI to even get close to my planets. Also researching new tech to get new better modules looses its point since you can simply build another SB and upgrade it. And do that over and over again.

You can say "well, dont do it", but its kinda hard to resist building 2-3 SB with speed modules to have your units slide along the map like on ice.
917 views 27 replies
Reply #26 Top
"Is it intended (by the game mechanics) that you have to do science, for being able to support your sectors - or is high productivity all you need to support them?"

I'm not sure what you mean... what "science" are you doing? :/

- Ash

~SDC~
Reply #27 Top
sorry for the misunderstanding, I've meant research. :)

To build a Phase III Factory which gives you (together with Phase Factories I+II) a bonus of 40% you'll need Nanobots. Instead of researching Nanoboots you could just build 3 Star Bases with Phase II Factories, which gives you a cumulative bonus of 45%.

I thought this made it a bit senseless to research Nanobots (and other modul-technologies) at all.

But on the other hand, I see now, that the second method would need twice as much constructor-ships, so maybe that's balanced. Just some thoughts - I've not yet achieved the ability to produce much of them SB's anyway. ;)

~SDC~