Strange bug(s)...
from
Stardock Forums
I was playing earlier today, having fun destroying my enemies star systems when suddenly the game crashed. Luckily I had saved it recently and I just loaded it back up. Anyway once I load back into the game the strangest thing ever happens - my TerrorStar's movement is listed as 9/1 instead of 1/1 and I am having the ability to move my TerrorStar 9 moves per turn which lets me make quick work of my enemies.
Besides the crash, the only thing that happened that I can remember before I noticed this was the discovery of UltraDrives, the event telling my ships speed is increased by 50%. This certantly wouldn't make my TerrorStars move 9 times as fast.
Also! My TerrorStar was part of a fleet with 12 Rangers, and after I moved this fleet with my terrorstar the 9 spaces I was able to move it, the Rangers had 5 movement points left, even though should only have 1! My TerrorStar's movement points were listed at 9/1, and the Rangers at 10/10, but after I moved 9 spaces with the fleet the Rangers were only at 5/10 with their movement points.
Suffice to say this was really odd! :notsure:
Besides the crash, the only thing that happened that I can remember before I noticed this was the discovery of UltraDrives, the event telling my ships speed is increased by 50%. This certantly wouldn't make my TerrorStars move 9 times as fast.
Also! My TerrorStar was part of a fleet with 12 Rangers, and after I moved this fleet with my terrorstar the 9 spaces I was able to move it, the Rangers had 5 movement points left, even though should only have 1! My TerrorStar's movement points were listed at 9/1, and the Rangers at 10/10, but after I moved 9 spaces with the fleet the Rangers were only at 5/10 with their movement points.
Suffice to say this was really odd! :notsure: