UNHANDELD EXCEPTION

Hello everybody,

 

just wanted to post an unhandeled exception which popped up during playing.i played Demigod the first time and went straight to the single player tournament. it was the last round and nearly to the end of the last game this message occured and demigod shut down itself.

is there any patch available now? maybe the exception it handeld in an update. just wanted to make sure, that the exception will not apear again ;)

 

 

this is the exception. hope you guys can do something with it :) contact me if you need any further details.

 

UNHANDELD EXCEPTION

 

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EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x6c6ead03

    attempted to read memory at 0x00000008

 

Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe

Cmd line arguments :

 

Callstack:

            Unknown symbol (address 0x6c6ead03)

 

Last 100 lines of log...

 

A full record of the log is stored in the Demigodlog.txt file

 

info: Can't use \000HEMA01Fireball02

info: Setting audio parameter 'LEVEL' to value '6.000000'

debug: Loading module '\000/lua/user/powerupaction.lua\000'

info: Setting audio parameter 'WARSCORE' to value '2.000000'

debug: Loading module '\000/projectiles/boulder01/boulder01_script.lua\000'

debug: Loading module '\000/projectiles/arrow01/arrow01_script.lua\000'

info: Can't use \000HEMA01Fireball02

debug: Loading module '\000/projectiles/arrow02/arrow02_script.lua\000'

info: KILL VO : [KillHero_hrook]

info: Setting audio parameter 'LEVEL' to value '7.000000'

info: Initiating Hero AI plan for: \000hepa01

debug: Loading module '\000/projectiles/entspike01/entspike01_script.lua\000'

debug: Loading module '\000/projectiles/entspike02/entspike02_script.lua\000'

info: Can't use \000HEMA01Fireball03

info: Can't use \000HEMA01Fireball03

info: KILL VO : [KillHero_hgsa01]

info: Setting audio parameter 'LEVEL' to value '8.000000'

debug: Loading module '\000/units/heroes/hoak/hoakraisedeadward02_script.lua\000'

info: Setting audio parameter 'WARSCORE' to value '2.000000'

info: Initiating Hero AI plan for: \000hrook

debug: Loading module '\000/units/ug/b/ugbshop03/ugbshop03_shoplayout.lua\000'

info: ARMY_1_2 Adding upgrade [CDeathPenalty01]

info: Initiating Hero AI plan for: \000hgsa01

info: ARMY_1_1 Adding upgrade [CBuildingStrength01]

info: Setting audio parameter 'LEVEL' to value '9.000000'

debug: Loading module '\000/units/minions/highpriest/highpriest04_script.lua\000'

debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain02_script.lua\000'

info: KILL VO : [KillHero_hrook]

debug: Loading module '\000/units/heroes/hoak/hoakraisedeadward03_script.lua\000'

info: Setting audio parameter 'LEVEL' to value '10.000000'

info: Initiating Hero AI plan for: \000hepa01

debug: Loading module '\000/lua/sim/tasks/seedbuild.lua\000'

debug: Loading module '\000/lua/common/validatebuild.lua\000'

info: Setting audio parameter 'WARSCORE' to value '3.000000'

info: Initiating Hero AI plan for: \000hrook

debug: Loading module '\000/projectiles/spellslow01/spellslow01_script.lua\000'

info: KILL VO : [KillHero_hgsa01]

info: Setting audio parameter 'LEVEL' to value '11.000000'

info: Initiating Hero AI plan for: \000hgsa01

info: KILL VO : [KillHero_hrook]

info: Setting audio parameter 'LEVEL' to value '12.000000'

info: Initiating Hero AI plan for: \000hepa01

info: Initiating Hero AI plan for: \000hqueen

info: ARMY_1_3 Adding upgrade [CTroopStrength01]

debug: Loading module '\000/units/minions/siegearcher/siegearcher03_script.lua\000'

info: Initiating Hero AI plan for: \000hrook

debug: Loading module '\000/units/heroes/hgsa01/hgsa01mine02_script.lua\000'

info: Can't use \000HEMA01FireNova02

info: Setting audio parameter 'WARSCORE' to value '3.000000'

info: Initiating Hero AI plan for: \000hepa01

info: Setting audio parameter 'LEVEL' to value '13.000000'

info: KILL VO : [KillHero_hgsa01]

info: Setting audio parameter 'LEVEL' to value '14.000000'

info: KILL VO : [KillHero_hepa01]

info: Can't use \000HEMA01FireNova02

info: Setting audio parameter 'WARSCORE' to value '4.000000'

info: KILL VO : [KillHero_hqueen]

info: Can't use \000HEMA01FireNova02

info: Can't use \000HEMA01FireNova02

info: Setting audio parameter 'LEVEL' to value '15.000000'

info: Initiating Hero AI plan for: \000hgsa01

info: Initiating Hero AI plan for: \000hepa01

info: KILL VO : [KillHero_hrook]

info: Initiating Hero AI plan for: \000hqueen

info: Setting audio parameter 'LEVEL' to value '16.000000'

info: KILL VO : [KillHero_hqueen]

info: Setting audio parameter 'LEVEL' to value '17.000000'

info: Initiating Hero AI plan for: \000hrook

info: KILL VO : [KillHero_hrook]

info: Initiating Hero AI plan for: \000hgsa01

info: Initiating Hero AI plan for: \000hepa01

info: Initiating Hero AI plan for: \000hqueen

debug: Loading module '\000/units/strongholds/stronghold02/stronghold02_script.lua\000'

info: Setting audio parameter 'WARSCORE' to value '5.000000'

info: *DEBUG: Applying buff - StrengthenStronghold02

warning: hgsa01 can't use ability HGSA01ExplosiveMine02 because of \000{ Disabled=true }

info: Initiating Hero AI plan for: \000hrook

info: Setting audio parameter 'LEVEL' to value '18.000000'

info: Can't use \000HEMA01Fireball04

info: Initiating Hero AI plan for: \000hepa01

info: KILL VO : [KillHero_hrook]

debug: Loading module '\000/units/minions/siegearcher/siegearcher04_script.lua\000'

info: KILL VO : [KillHero_hgsa01]

info: Setting audio parameter 'WARSCORE' to value '4.000000'

info: Setting audio parameter 'LEVEL' to value '19.000000'

info: Initiating Hero AI plan for: \000hrook

info: Setting audio parameter 'WARSCORE' to value '6.000000'

info: KILL VO : [KillHero_hrook]

info: Setting audio parameter 'LEVEL' to value '20.000000'

info: Initiating Hero AI plan for: \000hgsa01

warning: hgsa01 can't use ability HGSA01ExplosiveMine02 because of \000{ Disabled=true }

info: KILL VO : [KillHero_hepa01]

info: Initiating Hero AI plan for: \000hrook

info: KILL VO : [KillHero_hrook]

info: Setting audio parameter 'WARSCORE' to value '7.000000'

debug: Loading module '\000/units/minions/minotaurcaptain/minotaurcaptain04_script.lua\000'

info: Initiating Hero AI plan for: \000hepa01

info: Initiating Hero AI plan for: \000hgsa01

info: Initiating Hero AI plan for: \000hqueen

info: Initiating Hero AI plan for: \000hrook

 

 

sincerely Peter

153 views 1 replies
Reply #1 Top

got the same thing again.

after playing 4 hours now , and again in the last conquest game of the tournament maybe it helps ;)