[Pantheon] Remove demigod restrictions from each force

Suggestion withheld and re-made here:

 

http://forums.demigodthegame.com/348214

 

 

3,947 views 19 replies
Reply #1 Top

I disagree with this idea. I like the fact that restrictions exist for Pantheon. If you want unrestricted matches you can always play a custom game.

Reply #2 Top

I disagree with this idea. I like the fact that restrictions exist for Pantheon. If you want unrestricted matches you can always play a custom game.
End of quote

 

I'm sorry, I didn't know custom games had a ladder to compete on. Use common sense; oh wait you have none.

 

Justify restrictions for pantheon, please.

Reply #3 Top

It's been 5 days since release, and dark side is already up to 60%. That's like 10% a day, so it'd take 10 days for a reset.

Also, Pantheon will start resetting quicker as more people start playing it (e.g. connectivity is improved, more people buy the game). 

Reply #5 Top

Quoting Daikaze, reply 4

Quoting Extacide, reply 2
I'm sorry, I didn't know custom games had a ladder to compete on. Use common sense; oh wait you have none.
http://pantheon.demigodthegame.com/rankings/customgame/
End of Daikaze's quote

 

PWNT!

 

Seriously Extacide learn some humility or something, your response was a tad uncalled for in it's hostile tone.

 

 

 

Reply #6 Top

I disagree too. It's not like being restricted to one side for about a week is a big deal, that's still half of the demigods. And there's still skirmish and custom games for unrestricted play.

And at least with the state of Pantheon now, with random teams, balance isn't really an issue. People can't intentionally make great teams of demigods that support each other, and every demigod is about balanced.

Insert some weird comparison to a totally different game and situation here. And that is why Pantheon is good as is.

Reply #7 Top

I love the idea. Each side has it's strengths. Dark seems to have dmg on it's side, and light has survivability.

Oak+Sedna in a game is crazy-go-nuts. Rook is a beast (NEEDS MORE STARTING ARMOR! RAR). and Reg is a huge boon to a team.

QoT is great support and dmg. UB is...gross but a lot of dmg, Erebus is Erebus and TB is sick AoE.

Reply #8 Top

Let me guess, you played a lot of DOTA and wanted the choose any so you and your buddy's could use some sick hero combo and demolish any other team /flex e-peen?  The idea of light vs dark is a fun idea, if you don't like it play custom games, if you want a ladder with progression for your team play pantheon.  If you can't make that choice, there's always the choice to not play and let others enjoy it.

Reply #9 Top

Incoming wall of text...i.e. 20 minutes of my life gone. If you don't care for my counter argument, scroll down until you see red...gg.

 

Let me explain.

 

Straight up, light side holds all of the defensive characters, and dark side holds the high end damage classes, give or take a regulus and a QoT. Theres one flaw in team play, because now you can't mix a really defensive character like oak with a balls to the wall behemoth like UC.

If I were to pick a team of three from light side, since it's the useless team im stuck on, I'd go Rook, Sedna, and Regulus, a balance of creep pushing, healing, and player nuking. Sub out the sedna with an Oak if they decide to use multiple torch's. Put out regulus for oak if they decide to rock any multiples of erebus/clean. That's basically what the light side has to choose from. Theres a little more variation, but it's so insignificant. Multiples of regulus or oak are suicide. Rooks can push the fuck out of a game, but are easily managed. Sedna just screams to be bursted down. Using different characters instead of stacking gives the team a lot more room to adapt and absorb the impact of fighting a mono-class team. Thats what I predict anyways, I have yet to really play a serious match with more than three other players that didn't split in the end due to the lag. My point here though, is that when demigod plays out, there probably wont be any unique teams on either side that don't have some crazy twist to them. Then again that's obvious, because theres so few CHOICES when you're stuck to picking one side of the damn cake.

 

Now, transfer the general thought to darkside, and thats competitive team pantheon in a nutshell, give or take a few new demigods that really won't fix the specific problem i'm addressing, which is a very small window for creativity, if any at all. Then when more competitive teams start to arise with players coming together and trying to coordinate complex strategies, they wont have much to work with. Then you'll find out in the end, one side is way more powerful than the other. So you nerf them, then the qualities that made their character so unique diminish. Then it just makes it even more obvious how putting the two sides together would balance the game alot better.

 

Now when you mix it up...theres infinite possibilities to use the best of both sides. Put oak with erebus and  regulus to have an excellent chase and player kill team. Oak, Rook, and TB would manage the creep waves and towers to force the opposite side inwards and upside down. Sedna, TB and erebus/regulus make for a VERY vicious combination of burst damage and survivability. Put UC, Oak, and Erebus together and you'll have your very own hack-and-slash cleave team to eliminate any use of TB/Regulus. Theres so many more I could just make up out of my head. But...we're stuck to just using the other classes.

 

Now, don't get me wrong. I'm assuming a-LOT here, most of which is just purely my speculation from a competitive mode of thinking. Theres imbalances between the classes and they're getting pretty obvious *cough*darkside*cough*. It's only been a week though (if you completely discount the complete inconvenience of having to play on MP), so there really has not been much chance for a lot of players to gain any real ground when it comes to formulating strategies that straight-up dominate. I don't know all the classes yet either, so I can't quite say for myself. I however can very safely say, that once said strategies are found, stardock is going to have themselves a HELL of a time trying to balance two sides that are COMPLETELY different from eachother, where as if you were to MERGE all demigods, the only thing you have to balance is the demigod in itself, NOT one side's demigod to another's completely different demigod. See my point?

 

Now, also don't get me wrong on my suggestion. I don't see why the classes have to be restricted. Light vs Dark...yay. You can have light vs dark...just with both classes. I honestly don't care for light vs. dark. I just want to play with friends and fight good players, and get into some extremely intense matches. I've already shared my speculation on how this will go in the future at this rate.

 

SO WITHOUT FURTHER DELAY...

 

New suggestionRemove light vs. dark from a future team pantheon.


Make two pantheons, keep the new one separate from the old one, and allow old one to revolve around it's design of choosing a single demigod to fight with random demigod's of it's same side. In a team pantheon however, make it so that it's just a plain ladder, similar to the style of custom games, except in the form of the pantheon, with a pantheon ladder, accumulated team favor points (by team, i mean the individual player's team setup), and a reset on the ladder when one team gets to the top. I'm liking this more and more as I explain it, and I don't think many of the supporters of the current pantheon could disagree with an entirely new pantheon (which im under the assumption is coming soon, with all of the rumors I hear of stardock's support for it >_>)

 

 

Didn't notice that. Guess you caught me there. Even though there are two ladders however, I still argue for all demigods on each side. I'm under the assumption that the best players are going to be playing competively in the pantheon. Restricting half of the classes that are 100% unique to eachother just screams imbalance. (Because, darkside is horridly OP). Read above suggestion.

 

Seriously Extacide learn some humility or something, your response was a tad uncalled for in it's hostile tone.
End of quote

 

Of course it was hostile. That was the most condescending response I've yet to have on these forums. Instead of giving me a good reason as to why splitting the 100% unique demigods into two groups is a good idea for team games in the what I presume will be an updated pantheon with arranged matches, he shrugs me off and says "go play custom games." Seriously, ignorance at it's highest.

 

Besides, I'm annoyed already at this game and how utterly rushed and half-assed MP mode is.

 

Reg
End of quote

 

Reg is worthless compared to what I'm going to guess is his counterpart, TB. Less damage, less survivability, a little more CC and a long ranged nuke that's worthless late game, and EASILY destroyed when countered properly.

 

I disagree too. It's not like being restricted to one side for about a week is a big deal, that's still half of the demigods. And there's still skirmish and custom games for unrestricted play.
End of quote

 

All of which are useless.

 

And at least with the state of Pantheon now, with random teams
End of quote

 

Is very likely to change, soon...

 

People can't intentionally make great teams of demigods that support each other
End of quote

 

Let's punish smart people who decide to use strategy, and force them to play with people who have no fucking clue as to what they're doing. Thats the spirit of competition we should be encouraging for a game that is self-described as competing to be the best i.e. a god.

 

and every demigod is about balanced.
End of quote

 

Yeah.

 

And that is why Pantheon is good as is.
End of quote

 

Stardock and a shit load of demigod players seem to disagree.

 

QoT is great support and dmg. UB is...gross but a lot of dmg, Erebus is Erebus and TB is sick AoE.
End of quote

 

What would we do without your vivid descriptions of each demigod's role? I didn't know Erebus was erebus.

 

Let me guess, you played a lot of DOTA and wanted the choose any so you and your buddy's could use some sick hero combo and demolish any other team /flex e-peen?
End of quote

 

Because whenever people try to play competitively and intelligently, they're automatically e-peening. Really. Why are we playing this game...? I forgot. The ignorance man...Like I really just want to play this game for months doing the same exact thing, without any thoughts of transpiring to a higher level of playing level. Oh no, if I were to think that, I am by default a /flexing, e-peener. Right? God you're stupid.

 

The idea of light vs dark is a fun idea
End of quote

 

Im just as enthusiastic as you are, trying to earn FAVOR for my side! Then I switch next week, and I come to find i'm only competing against...nothing...because theres no incentive to stick to one side other than to use it's classes. Then I get some friends assuming they update pantheon with a team ladder, and I come to find it will be the same thing...over...and over...and over...with absolutely no unique setups that aren't grounded down.

 

Reply #12 Top

I strongly disagree with taking away the demigod limitations.  Is waiting a week for the pantheon to change so bad? What about the other game modes you can try? I don't see what the big deal is with waiting.  I am looking forward to when I can play the other side in pantheon but don't mind waiting at all.

Reply #13 Top

2000000000000000000 vs 1..... disagree... not changing...kthnx

Reply #14 Top

This idea is not good, in fact, it is a bad idea and doesn't address what you really want... which is more characters to fill out these 'roles' that you've perceived in depth in your above post

until this occurs, if you really cannot stand playing custom game, I suggest you go back to dota -apem

Reply #16 Top

Quoting Extacide, reply 9
Now when you mix it up...theres infinite possibilities to use the best of both sides. 
End of Extacide's quote

I agree with Extacide.

 

4 Demigods on one team can result in up to 35 different combinations (if my permutation calculator worked), while 8 Demigods on one team would allow up to 330 different combinations.

That's a big difference... 

 

 

Reply #17 Top

Is waiting a week for the pantheon to change so bad?
End of quote

 

It's pretty stupid, actually, but that isn't what this topic is mainly about, and is some what irrelevent to the main point.

 

This idea is not good, in fact, it is a bad idea and doesn't address what you really want
End of quote

 

You fail to explain.

 

I suggest you go back to dota -apem
End of quote

 

I prefer RD/LM. Decent attempt at insulting me, but I'm unphased really.

 

4 Demigods on one team can result in up to 35 different combinations (if my permutation calculator worked), while 8 Demigods on one team would allow up to 330 different combinations.
End of quote

 

While those numbers do represent a significant gap in possible combinations, you really can't factor the in-depth impact it would have with just numbers. All of the demigods are very unique, and they split them on both sides and expect it to be 100% balanced.

 

 

At any rate, I think I'll make a new thread and continue this discussion over the future team pantheon, which is what my argument is really trying to address.

 

 

 

 

 

 

 

 

 

 

Reply #18 Top

i'm kind of on the fence about this.  on one hand i feel that the combo's are limited because of the Demigod restrictions.  however i can also see why they were put in place in the first place.  the whole point to the pantheon is so that everyone is split up and battle it out for your team; and wat better way then to split up the Demigods.  if there were no restrictions then as soon as i went to enter the pantheon then i would just select the team with either more players or with more favour points, thus breaking the whole system.

another solution that sort of meets it half way would be just suffle the demigods on each side every time it resets.  have 2 random generals and 2 random assasins would still split up the comunity pretty evenly but at the same time allow for more and more combos of teams.

of course this would mean that again pre set teams might be out of luck 90% of the time since there's a really good chance not all their characters will be on one team but that might just be the case untill more Demigods are out and running in the next few months.  i don't know... just an idea

Reply #19 Top

the whole point to the pantheon is so that everyone is split up and battle it out for your team
End of quote

 

Why do they need to put completely different demigods on different sides though? It's not like theres some gigantic prize for stacking a team. A lot of people (such as myself) will be joining the losing side anyways to even it out, or try to carry a team past the other. I think when the MP problems are fixed, and assuming the issues I brought up are fixed, the pantheon will level out.

 

if there were no restrictions then as soon as i went to enter the pantheon then i would just select the team with either more players or with more favour points, thus breaking the whole system.
End of quote

 

Thats because you're a tool.

 

of course this would mean that again pre set teams might be out of luck 90% of the time since there's a really good chance not all their characters will be on one team but that might just be the case untill more Demigods are out and running in the next few months.  i don't know... just an idea
End of quote

 

They're implementing a new pantheon ladder soon that allows players to enter the pantheon with a pre-made team. This is the main reason why I'd like to see restrictions lifted, so intelligent combinations are allowed to form.

 

With the current pantheon, I guess I understand some players' points about keeping the demigods separate, being that there are no pre-made teams, just people playing their favorite character and fighting for that character's side with no thoughts before-hand on trying to put together a logical setup. The team pantheon however, will require this, so again I hope they lift restrictions.

 

With that said, I'll remake this topic with the new suggestion, being as a lot of people probably don't understand what it is im trying to suggest, and this topic is titled incorrectly for it anyways.