How much do priests etc. heal for?
And how fast do they do that healing? Anyone know? I'm thinking about buying some on an assassin and just parking them a ways behind the towers to heal meh.
And how fast do they do that healing? Anyone know? I'm thinking about buying some on an assassin and just parking them a ways behind the towers to heal meh.
On an assassin? It's an assassin because it can't buy units. Only generals can control and spawn them.
Doh! My bad then... I thought they could get them but it didn't benefit them as much for some reason.
I'm pretty sure that it's true... But I've been wrong before ![]()
Yes only Generals have access to Priests and other minions. Its kinda why they are called... Generals. Assassins get plenty of Mcstabface instead.
Here are stats on priest heals - the Sedna buff is the increased effect caused by Healing Winds Rank 2 (which is damn tasty).
Monk Minion / Priest Reinforcement
200 health to non-demigods.
300 health to non-demigods when buffed by Sedna.
10% of max demigod health.
15% of max demigod health when buffed by Sedna.
Priest Minion
230 health to non-demigods.
345 health to non-demigods when buffed by Sedna.
12% of max demigod health.
17% of max demigod health when buffed by Sedna.
Bishop Minion
260 health to non-demigods.
390 health to non-demigods when buffed by Sedna.
13% of max demigod health.
30% of max demigod health when buffed by Sedna (yes, this is a bug and Bishops heal for more than High Priests when buffed by Sedna).
High Priest Minion
290 health to non-demigods.
435 health to non-demigods when buffed by Sedna.
15% of max demigod health.
22% of max demigod health when buffed by Sedna.
Source: http://demigod.wikia.com/wiki/Priest_Healing
I'm a little bit dissapointed by how little the Bishops (most expensive General Minion, 2700 gold) heals for (15%) in comparison to it's tier 1 counterpart (10% for 900 gold). Granted the Bishops have more health and therefore increased survivability but this information definitly makes me rethink my item strategy. Thanks Sangenyasha for brining this up and thanks Silphius for the link!
@ Frank - OK but think about how much health that is...If your DG has 5k health at level 10 that's 750 HP every 10 seconds...It's pretty good. Also Bishops have *alot* more survivability than Monks. For 2700g can you think of a better item or upgrade than this one?
You're absolutely right Ke5trel. It was just that I was a little surprised to see the raw numbers of their healing. I'd expected them to be much higher. The increased survivability makes up for the increase in price though.
Another thing worth noting I think is that since you have 2 healing units, the level 1 heal is actually 20% (without Sedna) and 30% for the level 4 heal. That's pretty significant if you can keep the heals on your demigod. Anyone tested what the cooldown on their healing abilities is, roughly even? Since if you do it twice in one fight we're talking 60% more health.
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