Game creation and joining

Well I've had the game for 2 days now and I enjoy it thoroughly.  My only stiffle with the game is how annoying it can be to try and start a game and it usually takes about 5 minutes to get into a pantheon or skirmish game.  I'm sure the downtime will be removed once more players are signed up, but at this point its more of a hassle. 

Since this is set with obvious recognition to dota, why not create a room structure similar to DoTA for all game types?  At this time, your character doesn't gain experience and there is no real way to differentiate good players from bad, so match making is really useless.  

In Dota, the host posts a game and players race to fill the open slots.  This will open some diversity into the game as follows:

1. This will also allow friends to play with each other, which DoTA has currently superiority against demigod. 

2. Players have the options of what game modes that they want to play and how many players they want in the game.  (keep in mind player minimums for people that like to cheat).

There is also a program called listchecker which makes dota even easier to play, it allows you to seemlessly create private and public games without exiting a room, which allows you to post a private game so your friends join and then be able to make it public so others can join.  It also creates a server that uses P2P similar to what demigod uses now. 

I know you can't create battle.net, and that would be unreasonable to ask for.  But players being able to create rooms, other then in custom game is not fun.  I personally like ranking systems and strive to do well in them, but whats the point if I have 4 other friends that purchased the game I can never play with?  P2P rooming system doesn't really take more server power from Stardock's side versus a matchmaking system, since the rooms are hosted within the P2P system of the players.

811 views 7 replies
Reply #1 Top

i agree with most of the stuff said.  some sort of lobby system for skirmish and pantheon would be a nice new feaure.  something similar to the custom game lobby would make sense.  however since Pantheon is more like a ladder match then maybe it should be joining a server game which the first joiner takes over or something (so that all the settings and modes are correct for the ladder).

another suggestion, mentioned many other times on the not only this forum but also DotA and WC3 forums would be a party joining system.  this would be more for the interested in Clan / in house games where u and X number of buddies join a room which automaticly searches for player or games to join.

 

obviously all this is basicly a pipe dream though unless we know how much of the lobby system can be changed.  it would be really nice to hear some feed back from some actual techies on how (or if) this can be done.

Reply #2 Top

What?

You're trying to say it's easier to start a game of dota than it is demigod? o_O  Minus the connection issues.. no.  The auto matchmaking and custom games list of just demigod games, instead of dota and a million other maps with a list that only shows 20 games and keeps changing is not.

Not to mention how you keep having to "refresh" in wc3.  It's crap.

Reply #3 Top

well if ur using BNet then ur doing it wrong.  i was thinking more along the lines of programs like GHost, Garena, ListChecker (like he said) and BanList... which makes joingin with friends a lot more easier.  trying to join a friends game on BNet is basicly the largest online joke ever...

Reply #4 Top

Quoting innociv, reply 2
What?

You're trying to say it's easier to start a game of dota than it is demigod?   Minus the connection issues.. no.  The auto matchmaking and custom games list of just demigod games, instead of dota and a million other maps with a list that only shows 20 games and keeps changing is not.

Not to mention how you keep having to "refresh" in wc3.  It's crap.
End of innociv's quote
 

 

It literally takes me 10 seconds to find the exact game of DoTA I want, in which friends can follow.  It takes me 2-5 minutes give or take to get into a game of Demigod that is completely random and that I have no control over.  For example, I might not want to play domination, but do I really want to wait another 5 minutes to just get into another game? 

It is also impossible to get into any game with multiple friends, whoops I really meant one friend that is ranked. Don't get me wrong, I like Demigod a lot, but multiplayer games should allow people to play with friends in any style of play, including if you have a 'tournament' mode.  Wouldn't you think that your best team vs someone elses best team should happen, especially if we're racing for points?

Also, since I picked up the game I have not had any connectivity issues what so ever, just the long waits for matchmaking. 

If you think about the way blizzard set it up, its like any game.  Its just like play TF2 or Counterstrike.  It gives you list of games (servers) that you are able to jump into at any time.  Even WoW, Everquest, or any MMO for that matter runs the same type of server list.  If you're a gamer then refreshing a list shouldn't really bother you since you've done it since the day mass multiplayer came out.

As far as how hard it would be to implement something into the game?  It shouldn't be that difficult since its already coded in Custom games.

Like someone said earlier, creating a friendslist in which you can queue up together and maybe adding a few extra options such as game type that you'd prefer to play and the amount of players would definately work.  Basically, giving people more options instead of complete randomness.  Some people like 3v3 games and others like 5v5 games, but it doesn't mean that everyone likes every type of game.

Reply #5 Top

I also forgot to write that I think that one important aspect of Demigod was left out that made dota successful, and that is the social aspect of the game.  It seems that there just was no emphasis on it at all.

Reply #6 Top

social aspects are all fine and dandy... but i don't think DotA is a very good example.  enphasis on talking to teammates can be a win or loss situation. win: u can work as a team and win the game.  loss: trash talking strts and well it decends into Noob hating, STFU, GTFO, QQ PP that DotA has decended into recently :'(

Reply #7 Top

I completely agree what you say, but I mean like the chatting doesn't seem well design, and strategizing does make a huge difference in these types of games.