Favor Points and Healing!

So I noticed an interesting thing today. As I played a few matches doing nothing but spam healing my fellow demi's, I happened to look at the three successful summary sheets. Not only did I recieve the least amount of points (fair?) but I received hardly over a hundred. I also had the highest flag-capture rate.

 

I think healing needs to be re-factored in the favor system!

 

I've seen matches that were won soly only the fact that they had a decent healer backing them up! Why shouldn't we get the same amount of favor points? I've had to sack most of my kills running between two points to, swapping back and forth for to toss a heal when needed.

 

Has anyone else noticed this? Please support the cause!

 

--Xetoris

1,132 views 4 replies
Reply #1 Top

I agree, a good sedna/oak/queen makes killing someone so hard, they should be rewarded for teamwork.

Reply #2 Top

I suppose I agree... although I rarely have issues with earning favor as QoT, and it does seem odd to have an award that only three Demigods can get. But, I wouldn;t complain if they gave it to us. ;)

Reply #3 Top

Healing and bramble shield should count towards the damage mechanic.  Healing for whatever health you restore and bramble for whatever health you absorb.  That way it stays fair across the board.  If they explicitly give a healing reward, other dgs will have no way to get it.

Reply #4 Top

You could always count the use of potions and absorb procs from equipment. I mean, when does Sedna ever get the top damage award? I suppose that if it counted as damage it could work out, but I'd prefer a healing award instead.