Insert "Friend Matchup" already please!
and a few more suggestions
I recently purchased demigod and I was really pleased of the game besides a few missing factors,
I think the game is still playable without these factors atm but seriously, whats the idea of having impulse friends and buying the game with a couple of friends if the ONLY way u can play with them is over custom game?
as far as I know you dont gain anything special from winning panatheon games so even if we were skilled players I wouldn't see a problem with it.
Basicly, every game on the planet has this system, its called Friend Matchup, it means you select your friends from ur friend list and press play and then it will match a game for your 'team' (depending on how many friends invited)
take Warcraft III system for example, thats the way it should be done!
I'm not here to critisize the game developers, I'm just asking for a 'simple' feature that will increase the enjoyment of thier game greatly!
ATM the only way I can play with friends is we both talk beforehand and press 'fight!' on the same time, and click connection info to make sure we're entering the same game, kinda annoying if u ask me..
On an other note, heres a few suggestions I think should be added to the game features :
- Attack Point (most RTS games have this) : Basicly, you click this button (shortcut A usually) then pinpoint on map/minimap the area your troops should go to, ur troops will engage anything in close proximity that will stand in thier way untill they reach the point you have assigned them and then just fight in that general area, its a big annoyance you have to manually click your demigod and single target grunts because they dont always attack independantly
- Minimap Control : Also a basic RTS feature, just the ability to click on minimap and tell ur demigod/minions where to go without zooming out/moving to that spot and clicking it, and the ability to PING on minimap to make ur allies notice something
- Binding Groups : Though Demigod currently has a system to select ur demigod/units in a certain way, I would love to have a standart ctrl+1-10 groupping method, its much simpler and gives you a bigger variaty of control over your fighting group