The Most important Flags
This is an interesting topic that I've been thinking about recently, and is especially important when you have less players than flags to hold, or flags in hard to get places:
Just going by effect, here's my List:
- 10% Greater Damage
- Enemy Portal Flag
- +15 Mana per second
- +20% exp
- +15% HP
- +30% Grunt Strength
- +15% Mana
- +15 Health per second.
- -15% ability cooldown
- Neutral Portal Flag
Debilitation flags are super strong, even end game. Enemy portals give you bank xp easily, and can really turn the tide against an opponent. Mana per second flags are a huge boost, especially early on, and really let you lay down the specials.
I'm not really sure about 15% HP vs 20% experience. Both are quite good, one in the long run, one in the short run. Obviously, value of Grunt Strength flags dependent on army levels.