How the heck do you have so many HP?

Another wonderfully underused item.

I heard this question a lot recently, generally around level 9 or greater. For the most part, people know that you can stack HP items, but what I think people haven't necessarily looked at, is the amazing power of specific consumeable that goes well with this strategy:

 

Instant Cast

Sigil of Vitality: Temporarily increase maximum health by 50% for 20 seconds

Your minions have +100 Health

 

So, let's say a level 10 beast has the following gear:

  • Banded Armor
  • Nimoth's Chestplate
  • Unbreakable Boots
  • Hauberk of Life
  • Narmoth's Ring

Total HP = 5600, sometimes more than 6k if you have a health flag.

The sigil will instantly cause you to heal 2800 hit points, and those HP will last for the duration of almost any battle you will get into. Of course, other consumables exist, so why the Sigil?

  1. The Sigil at this point in the game gives significantly more HP per gold cost than any other consumeable that doesn't take 3 seconds to use.
  2. The sigil is an instant speed ability, meaning it is also the fastest consumeable healing device.
  3. The sigil is on a different cooldown than your other potions.
  4. The sigil increase your maximum hit points as well as your current hit points, meaning that your percentage based health bar will not increase as much as if you had actually gained the hit points from another means, often confusing players into not realizing you have healed so much.
  5. The sigil also causes PRIEST minions to heal you for more during its effect. When your max goes from 6k to 9k, healing goes up 300.  If you get two extra heals during the sigil, that's another 600 health you wouldn't get otherwise.  Sedna high priests? you heal for about 3k twice, for an additional 2k health!
  6. For those Generals out there, the +100 health the sigil gives is a static bonus, not linked to using the item.  It's good even when you haven't used it yet!

The downside is that the healing does go away.  However, it will NEVER kill you when it leaves.  At worst you will temporarily be at 1 hit point, and then your regen will kick in. You may be frail, but generally still alive, and the opposition isn't.

It's fast, it's powerful, and it makes priests better. Try out the Sigil of Vitality if you haven't already!

2,547 views 15 replies
Reply #1 Top

It's fast, it's powerful, and it makes priests better. Try out the Sigil of Vitality if you haven't already!
End of quote

Will do!

Reply #2 Top

So lets say you have 1 HP left and you somehow manage to pop it.  You immediately heal 50% of your HP, then even if in the process of finishing off an enemy you are brought back down to 1....when the effect goes away it'd be like nothing ever happened?  That's basically like nullifying any damage you receive if you use it at low health.

If you use it at full health, and lose 1000 HP, when it goes away will you be 1000 below your max?

Reply #3 Top

Quoting cwsault, reply 2
So lets say you have 1 HP left and you somehow manage to pop it.  You immediately heal 50% of your HP, then even if in the process of finishing off an enemy you are brought back down to 1....when the effect goes away it'd be like nothing ever happened?  That's basically like nullifying any damage you receive if you use it at low health.

If you use it at full health, and lose 1000 HP, when it goes away will you be 1000 below your max?
End of cwsault's quote

If it's implemented the same as Last Stand in WoW (protection warrior talent), then it adds 2800 HP both to your current hp and your max hp.  So if you have 2500/3000 hp, you use it, and it bring you up to 5300/5800 hp.  When it fades, it simply subtracts 2800 from both your current and max, leaving 1 hp left if you had less than 2800.

I'm not sure exactly how it's implemented in this game, though...

Reply #4 Top

its a good item for sure.  

  but Id like to mention if you are fully equipped with a narmoths ring by level 10 on beast then youve probably already won the game

Reply #5 Top

Quoting will516, reply 4
its a good item for sure.  

  but Id like to mention if you are fully equipped with a narmoths ring by level 10 on beast then youve probably already won the game
End of will516's quote

Not at all, level 10 is pretty far into the game. Only thing listed you would have a hard time with is the ring, but it isn't too hard to get at about level 10.

Reply #6 Top

:X My rook secret! NOOOES

Reply #7 Top

its a good item for sure.

but Id like to mention if you are fully equipped with a narmoths ring by level 10 on beast then youve probably already won the game
End of quote

Huh?  Thats not that much gold to get those items.  When I play an AA Reg, I can usually count on having a Mageslayer (plus Boots of Speed, Nimoth Chest, and Banded Armor) by level 10 in most games even in games that I end up losing.  Of course, playing against good people will delay that by a bit, but in your genaric DG game you should be able to generate enough money to have that kind of equipment basically every game no problem.

Reply #8 Top

again  if you are lvl 10 and have a mageslayer equipped  or are fully equipped with narmoths ring you should already be on your way to winning the game.      

If you find yourselves losing these games then you probably are doing something wrong, like buying the mageslayer or ring intstead of cit upgrades ect.

Reply #9 Top

Quoting will516, reply 8
again  if you are lvl 10 and have a mageslayer equipped  or are fully equipped with narmoths ring you should already be on your way to winning the game.      

If you find yourselves losing these games then you probably are doing something wrong, like buying the mageslayer or ring intstead of cit upgrades ect.
End of will516's quote

Nobody said anything about narmoths + mageslayer.  And you are still wrong.  My items cost about 10k, and over my last 15 game winning streak I've pretty consistently had them all at level 10, and that is with buying consumeables here and there, and a maybe currency 1.

Krazikarl's items, (boots/chest/banded/mageslayer) costs 11k.

If you really have a hard time getting this much gold, you may want to invest a bit more time in creep kills and flag caps.

Reply #10 Top

man I dont understand how some people have such a hard time with reading comprehension.     Im not using words bigger than 3 syllables here.    

all 3 things you said were just fail.

1.) I didnt say anything about having both mageslayer and narmoths ring at the same time. I said either or.  - fail

2.) I never said I had a hard time getting 10k-11k gold.  In fact I never mentioned anything about my playstyle.  - fail

3.) you supported my claim by admitting you havent lost any games in which you had all those items by level 10. - fail

 

srlsly

Reply #11 Top

The Sigil is an AMAZING item. Anytime I have 4k or above and I know I'll need some way to heal just incase, I'll get this. This alone has won me many many fights and does a great job at nulifing things like Spit and Snipe.

Having all those other items does not mean you are on the way to winning. Normally it means you are on your way to a longer game. Unless your entire team happens to be better than who you play against all the time. I play with and against friends a lot and we'll end up with some one getting Askandor or something and the outcome still not being certain. Its all on how both teams play.

Reply #12 Top

A few interesting anecdotes:

Fighting 1v2 against a torchbearer and Erebus, at about level 9 on Cataract.  I start in against the TB since he has less health, and more damage output, when the Erebus teleports in to help.  Normally a 1v2 situation is doom for the player... but not with Sigil of Vitality!

I spit on the TB, turn on Ooze, grasp him, and as soon as the grasp starts, I activate the Blade of the serpent, completely refilling my mana.  I start meleeing TB, and he's now taken about 2200 Damage, and has 800 hit points.  He has fireballed me, and activated a circle of fire right after the grasp, erebus and his minions are attacking me.

TB starts running, and I choose not to spit on him again, saving it for erebus. Finish TB off when I've lost about 3000 health (from 5500 to 2500), still standing in his circle of fire.

I turn and spit on Erebus, most of his minions are dead due to ooze at this point, and he's got 3500 health to my now 2000 health.

At 1k health, I pop the sigil for the insta heal of 2500 damage, right before he deals a basically lethal bite to me.  Since I've still got a lot of mana (Blade of serpent has been refilling for most of battle) I get another grab on him, then a spit as he runs away, for the double kill.

 

Afterwards I had about 1500 health. I would have died easily had I not had the sigil.

 

This isn't intending to prove anything about the item or build necessarily, but I thought people might enjoy it.

Reply #13 Top

...and all he had to do was get a level 1 Mist to counter your spit...

Reply #14 Top

Quoting Shadow_Avenger, reply 13
...and all he had to do was get a level 1 Mist to counter your spit...
End of Shadow_Avenger's quote
:rofl:

Reply #15 Top

It's the Demi-Steroids favor item. . .