We need variations on Vlemish aura, please

The Vlemish aura is nearly useless, because most players already get a Vlemish helm. It's really only a personal bonus. We should create some helms of similar cost that have a different aura. Here are some ideas:

 

5% Mana cost reduction

4% Mana regen bonus

+7 Mana gained on cast

etc...

 

Good idea? Bad idea? State your good ideas. :D This would encourage teamwork, since different auras would provide a greater advantage.

1,702 views 11 replies
Reply #1 Top

I think it should stack if it doesn't already.

Reply #2 Top

Well, I like the 'aura' items yes, but I think that your reasoning isn't true.  Vlemish is a popular item for sure, but I think you can sometimes NOT get the helm for everyone for PRECISELY the reason you don't like it.  Afterall, getting my own helm may not increase my MPS as much as I would think if a lanemate already has one.  So you can put it off a bit longer, maybe get those boots early.

Reply #3 Top

im quite curious about that ... does it stack? same question goes for sednas healing wind...

Reply #4 Top

Vlemish Aura does not stack. If it did, someone in a team in 4v4 could end up with over 35 MPS (+ other helms and natural regen), which is kinda ridiculous.

Reply #5 Top

Why would you have vlemish aura stack, when people already use it constantly? Doesn't make sense since it clearly doesn't need a buff.

Reply #6 Top

35? that isn't so crazy. As caster DGs I regularly get at least 60 MPS and have even gotten 100+ MPS before AND still was able to use it all.

Reply #7 Top

Well, I like the 'aura' items yes, but I think that your reasoning isn't true. Vlemish is a popular item for sure, but I think you can sometimes NOT get the helm for everyone for PRECISELY the reason you don't like it.
End of quote

These instances are fairly rare, IMO. Virtually everyone eventually gets it, and it turns into nothing more than a personal bonus most of the time. Some variants would be nice.

Reply #8 Top

Quoting regabond, reply 6
35? that isn't so crazy. As caster DGs I regularly get at least 60 MPS and have even gotten 100+ MPS before AND still was able to use it all.
End of regabond's quote

 

At level 5 it's pretty crazy IMO.

Reply #9 Top

so no body noes if sednas healing wind stacks?

Reply #10 Top

Quoting gkrit, reply 9
so no body noes if sednas healing wind stacks?
End of gkrit's quote

I'm pretty sure it does.

Reply #11 Top

Quoting XaviorsFist, reply 10

Quoting gkrit, reply 9
so no body noes if sednas healing wind stacks?
End of gkrit's quote


I'm pretty sure it does.
End of XaviorsFist's quote

I'm pretty sure it doesn't. 5v5 team of all sednas could then have a hp regen of 120 per second (+ items and other stuff) by level 5.