Yet another Oak Build

I am mainly an Oak player.. I have been tampering with different kinds of builds but I think this works in multiple situations. Its yet to be tested since its a variation on what I usually do.

I only went upto level 15 since most ames end at around that level.

I'll try Cloak of the Night with this build to add survivability. (pleople really need to let go of BotF it got really boring and favor items lost their tactical goal as a differenciator of abilitis to only extra Tank points.. but thats not related here)

Purchases will be as follows:

  1. Banded Armor. (+ 2 teleport scrolls for emergincy assists and saves ONLY)
  2. Monks.
  3. Unbreakable Boots. (+2 Combat Health Potion if there is a Sniper Rag)
  4. Sell Banded Armor> Buy NimothChest Armor.
  5. Velmish Faceguard (The build is mana reliant)
  6. High Presits.
  7. Wand of Speed (Proven to be lethal with SoF and Penitence Combo.. add Cloak of Night and you get Uberkiller)
  8. Mage Slayer to seal it.

As stated.. Haven't tried that yet but I think it will take care of Assasin Oaks and Minion Oaks as they are my personal meanest foes. Kiters will be extra carful against this.. A good Lord E might be an issue.

 

Lemme have it!!

3,955 views 17 replies
Reply #1 Top

Is there a reason to pick Divine Justice as nr.3 instead of Soul Power? The damage boost is quite nice to have at lower levels, but not quite so effective beyond level 12 (assuming your opponent knows that HP is teh shitz). I usually save Divine Justice until I've gotten Surge of Faith.

As for BotF, the only reason you should use something else is if it works better.

Reply #2 Top

I have found that being able to survive is key to holding flags early game. I also need the magic repelnishment to limit trips back. I think Soul Power is not that important unless you have a respectful number of Spirits flying around.

I also have shield and penitence to give me the upper hand in damage output in 1v1 before lvl 5.

Reply #3 Top

Why are you posting a build that you haven't played yet? 

Reply #4 Top

In a build where you arent supporting your minions with either skills (Morale) or items, it doesnt make any sense at all to be taking 2 levels of Ward but not getting Soul Power until the game is basically over.  You basically have 3 choices:

1) Use SoulPower (maybe only 1 level though) to get a benefit from your spirits

2) Do a minion build with Ward

3) Dont get Ward (or at least not until very late in the game)

You are waiting a long time to get Vlemish for a Penitence based build with Surge.  I dont think thats going to work well at all.  I also find it hard to run a Penitence/Surge build with just Vlemish and need Plenor or a whole lot of mana potions.

I also have no idea why you are waiting until Mageslayer to get your 5th item.  Having an open item slot that long just doesnt seem wise to me.  For example, you could just not sell back Banded armor...  Also I've never found Mageslayer to be a really good value for Oak.  You just dont use it enough to justify getting it over say creeps and whatnot.  Heck, if you must buy it, I'd probably recomment giving it to another teammate.

Why are you taking High Priests over Bishops?  You arent Sedna.

This is a very slow build.  You probably wont be getting many kills with it compared to normal assassin builds which actually have some speed.

Not taking Monks at level 1 is probably a mistake.  Those things are amazing at level 1.

 

I also have shield and penitence to give me the upper hand in damage output in 1v1 before lvl 5.
End of quote

You dont have enough mana to use them more than once or twice before level 5.  Counting on them to do everything for you is non wise.  Soul Power adds a hugh amount of damage to your auto attacks with just 3 spirits out for that early in the game.  And that early in the game is when you will probably be auto attacking the most.

 

Kiters will be extra carful against this
End of quote

IMO this is actually one of the least effective Oak builds for fighting kiters that I have seen.  You dont have strong spirits to force them off, you dont have as much speed to chase them down.

 

Reply #5 Top

I always wondered why some Oaks take Shield at level 1. Shield is great later in the game, when burst damage becomes a series problem. But early game shield?

Shield 1 lasts 3 seconds and has a cooldown of 35 seconds. QoT's Bramble Shield is great at level 1, as is Sednas Heal. But Oaks shield doesn't seem to noticably increase staying power.

Reply #6 Top

According to Kestrel its "the best level 1 skill in the game, bar none," but I'm not seeing it. However, its probably the best Oak can do, since all his other level 1 skills are bad. 

Reply #7 Top

Yeah, I actually agree.  The theory is that early on a lot of DGs rely on one particular skill to do anything against an enemy (spit for UB, fireball for some TBs etc).  If you can pull a shield out of your pocket and nullify that you can surprise them and cause all sorts of trouble.  The problem is that pretty much all Oaks try this and you just arent going to surprise anybody.

I like to take Ward at level 1 and SoulPower at level 2.  Give me 3 spirits, SoulPower and Monks and I'm going to hold up against other DGs pretty well at level 2.  A lot of people actually miscalculate and think they can beat me in some early game autoattack wars.  They are almost always wrong.

I then take Shield at either level 3 (if I really need it - ie a spit UB is being annoying) or at level 5 after taking Penitence twice.  Often I might even wait until level 6 if I think Surge will be more useful at level 5.

Reply #8 Top

Quoting Aroddo, reply 5
I always wondered why some Oaks take Shield at level 1. Shield is great later in the game, when burst damage becomes a series problem. But early game shield?

Shield 1 lasts 3 seconds and has a cooldown of 35 seconds. QoT's Bramble Shield is great at level 1, as is Sednas Heal. But Oaks shield doesn't seem to noticably increase staying power.
End of Aroddo's quote

 

Shield 1 early isn't about staying power. It's about saving yourself from bad situations like a fatal snipe, pounce, or other nukes. Using Cloak of Night to get out of AA range, then shielding any ranged nukes afterwards (along with removing debuffs like slow) gives you excellent survivability early game.

Reply #9 Top

For oak I prefer armor + helm and shield for my first 3 levels, pentinence at 2, save 3 and at 4 take shield + pent. At 900 gold get monks. This provides great survivability and allows me to be an asset to my teamates. Preventing even 1 death is worth shield at level 1.

Reply #10 Top

Oddly enough, at 15 this build is identical to what i have on Oak.  The progression, however, looks bonkers to me.  There's no focus.

At level 10, I have 4 Penitence and 2 Surge.  I decide whether the current matchup calls for me to focus on support or damage.  If i'm support then i take 3 Shield and 1 Divine Justice.  If i'm damage then i take 3 Spirits and 1 Soul Power.

After 10, grab the 4 points in the other half (damage or support) that weren't taken previously.

Reply #11 Top

Penitence is not a bad level 1 skill actually. It can be a decent snare, and interrupts a teleport. About as reasonable as level 1 fireball.

Reply #12 Top

I have tested this build in a few games today. I LOVE it!! I had to change the items to buy like this:

  1. Banded Armor
  2. Monks
  3. Velmish.
  4. Boots of Speed.
  5. Nimoth without selling banded.
  6. Wand of Speed.
  7. Slayer Wraps.

I am calling it Oak the RoadRunner :waaaa:

Cloak of Night is a huge ambush item and a perfect escape method. No one expected me to use it and when I did the actual player not the DG gets stunned!!! After getting boots of speed and Wand of Speed, I can follow running DGs into their citadel to finish them off and I can run across cataract in no time. I have routed quite a few Oaks (Assassin and minion builds) and scared off TBs and Regs not just to their tower but even all the way back to their base.

Its true that I don't rack many kills in the beginning. I am a late bloomer who once has the speed set (Boots+Wand) becomes inescapable.

This build does not follow the standard builds people have started using and players learned how to counter. This has surprised some UBs, Oaks, TBs and led them to an untimley death.

 

Reply #13 Top

Quoting Krazikarl, reply 4
In a build where you arent supporting your minions with either skills (Morale) or items, it doesnt make any sense at all to be taking 2 levels of Ward but not getting Soul Power until the game is basically over.   
End of Krazikarl's quote

I Use Wards early in the game to get extra damage output. They distract DGs and creeps as well as mislead them to think I am a minion Oak. I am happy with their effectivness at level 2 as they are just their to distract towers and add that small difference in DPS between me and an Assasin Oak.

Quoting Krazikarl, reply 4

You are waiting a long time to get Vlemish for a Penitence based build with Surge.  I dont think thats going to work well at all.  I also find it hard to run a Penitence/Surge build with just Vlemish and need Plenor or a whole lot of mana potions.

I also have no idea why you are waiting until Mageslayer to get your 5th item.  Having an open item slot that long just doesnt seem wise to me.  For example, you could just not sell back Banded armor...  Also I've never found Mageslayer to be a really good value for Oak.  You just dont use it enough to justify getting it over say creeps and whatnot.  Heck, if you must buy it, I'd probably recomment giving it to another teammate.
them down.
 
End of Krazikarl's quote

I just read this but I praise you for your reccomendation. I ended up buying Velmish earlier but never needed anything else, not even unbreakable boots. My mana was ok (Favor Item gives 240 mana and 4 mana regen). That with DJ was enough (maybe barely but enough) for my needs.

I have also opted not to but mage slyer but buy Slayer Wraps (with Soul Power its like a poor man mage slayer).

Quoting Krazikarl, reply 4
Why are you taking High Priests over Bishops?  You arent Sedna.

This is a very slow build.  You probably wont be getting many kills with it compared to normal assassin builds which actually have some speed.

Not taking Monks at level 1 is probably a mistake.  Those things are amazing at level 1.
End of Krazikarl's quote

My team is usually Oak, Lord E, and Rook OR TB. We usually go different levels of Preists to stack healing I usually go High Preists and Lord goes less ranks.

Its actually more accurate that Sedna should buy Bishops over High Presits (due to some bug that Bishops becomre more effective with her).

Monks at level 1 are overrated but I get to buy them very quickly.

Quoting Krazikarl, reply 4

IMO this is actually one of the least effective Oak builds for fighting kiters that I have seen.  You dont have strong spirits to force them off, you dont have as much speed to chase them down.
End of Krazikarl's quote

The trick in early game is using the favor item, by the time i get Speed items with penitence and SoF I become like a speeding bullet going thru them and back. After some testing I promise you that it has worked.

 

Reply #14 Top

Quoting TDude, reply 10
Oddly enough, at 15 this build is identical to what i have on Oak.  The progression, however, looks bonkers to me.  There's no focus.

At level 10, I have 4 Penitence and 2 Surge.  I decide whether the current matchup calls for me to focus on support or damage.  If i'm support then i take 3 Shield and 1 Divine Justice.  If i'm damage then i take 3 Spirits and 1 Soul Power.

After 10, grab the 4 points in the other half (damage or support) that weren't taken previously.
End of TDude's quote

That is very similar to what I used to do. I have found that people tend to learn to counter this build really quickly. I have turned it around a bit and then changed the favor item and armors to even screw with people heads even further. I start as survival and support than add the speed gear to become lethal in a way that they do not expect.

Quoting Aroddo, reply 5
I always wondered why some Oaks take Shield at level 1. Shield is great later in the game, when burst damage becomes a series problem. But early game shield?

Shield 1 lasts 3 seconds and has a cooldown of 35 seconds. QoT's Bramble Shield is great at level 1, as is Sednas Heal. But Oaks shield doesn't seem to noticably increase staying power.
End of Aroddo's quote

Without Shield, you will be easily pushed back at lvl 1 a single spit, fireball or pounce can push you back but if you take the hit and then spend three seconds retaliating, thats a different story.

Reply #15 Top

Quoting ibrahimhmz, reply 13
Monks at level 1 are overrated but I get to buy them very quickly...Without Shield, you will be easily pushed back at lvl 1 a single spit, fireball or pounce can push you back but if you take the hit and then spend three seconds retaliating, thats a different story.
End of ibrahimhmz's quote
This is funny.  Monks counter all of those things and then some.

Quoting ibrahimhmz, reply 14
Its true that I don't rack many kills in the beginning. I am a late bloomer who once has the speed set (Boots+Wand) becomes inescapable...That is very similar to what I used to do. I have found that people tend to learn to counter this build really quickly. I have turned it around a bit and then changed the favor item and armors to even screw with people heads even further. I start as survival and support than add the speed gear to become lethal in a way that they do not expect.
End of ibrahimhmz's quote
So, you're solution to people countering your build is to spread out all your points and become a late bloomer?  Like I said, my build is *identical* to your build, but instead of having several lower ranked skills I focus on a few higher ranked skills.  Mine has exactly the same late game potential as yours, without as hefty an early game hurdle.

Reply #16 Top

 

My team is usually Oak, Lord E, and Rook OR TB. We usually go different levels of Preists to stack healing I usually go High Preists and Lord goes less ranks.

Its actually more accurate that Sedna should buy Bishops over High Presits (due to some bug that Bishops becomre more effective with her).

Monks at level 1 are overrated but I get to buy them very quickly.

End of quote

I think you're confused. High Priests are the Rank 3 idol, and are "bugged" with Healing Wind to heal for 30%. Therefore Sedna always gets High Priests. Bishops are the Rank 4 idol. They are the best one sans Healing Wind, which is why other generals should usually get them.  

Also, Monk idols are unbelievably strong at level 1, and in fact counter all the things that you apparently are worried about in your reasoning for taking Shield at level 1. 

 

Reply #17 Top

I Use Wards early in the game to get extra damage output. They distract DGs and creeps as well as mislead them to think I am a minion Oak. I am happy with their effectivness at level 2 as they are just their to distract towers and add that small difference in DPS between me and an Assasin Oak.
End of quote

The point is that going 1 point in Ward and 1 point in SoulPower is going to be a much larger boost to your DPS.  I think it would be hard to justify the loss of that DPS by the minimal increase in distraction that you get from a few extra spirits.

The trick in early game is using the favor item, by the time i get Speed items with penitence and SoF I become like a speeding bullet going thru them and back. After some testing I promise you that it has worked.
End of quote

Sure, but a generic Assassin Oak using that favor item (which has been suggested and used before) would do better.  After all, your build is basically an Assassin Oak build with a few points earlier in Ward to get some spirits that arent supported by skills or items.

The question is what this build does better than an Assassin Oak using that same favor item.  I dont see what its going to be much better at - I suppose it will have slightly more very weak spirits to provide a very small amount of distraction time for towers, but you are sacrificing substantial DPS for that.  I dont find that a good tradeoff.

I'm not trying to insult you or your build, but I just dont get it.  To me there seems to be a few points early on that are just not effeciently used for what you are trying to do overall.