Re-playability

I played demigod for 30 hours 2 nights ago, and i just felt like posting.

 

I think, 5 buttons would be so much better than 4. We need more citadel upgrades, and about 3 times as many demigods.

Some new talents would be nice too, this game has a real advantage not being cookie cutter, id like to see it build on that.

 

OH AND LIKE 25 MORE MAPS WOULD BE SWEET, EVEN IF THEY WERE MEH. :(

1,158 views 5 replies
Reply #1 Top

Ok first what do you mean by buttons...and 16 more demis would take more time than you think.

Reply #2 Top

he means 5 activatable ability slots, and 4 clickable item slots with 1 for favor. I actually agree with this to a certain extent, but it is actually counter intuitive, as increasing the amount of activatable abilities would make demigod development even MORE difficult.

That being said, the game should have released with many more DG than it currently has, and a lot more 3v3 and 4v4 maps. 24 DG and 24 maps would have been awesome, but even 12 and 12 would make the game playable. I find the game has lost all its alure within a few weeks of play, and the lack of development towards making the game playable just makes playing the game painful.

Reply #3 Top

You couldn't play demigod 30 hours in one night, that's jut not possible. But the ideas don't all seem bad.

Reply #4 Top

Okay, i played 30 hours straight, not in 1 night.

Reply #5 Top

I was just busting your chops, don't take it seriously. :grin: