New Demigod: Druid

Description:

He become much more, then the other archdruids. That's why the gods choose him for the tournament. He is an old, and because it a slow man. He has the ability to change form to werewolf. While in his natural form he can summon natur's powers, in his wolf form he can become a tough and devastatin force for a short time. His wolf minions are very weak, but their numbers are great.

Strengths:

- Huge horde

- Good survivability in Werewolf form

Weakness:

- Slow in natural form

- Very squishy minions

 

Standard form:

Speed: 5.7

Armor: ~ 250 (at lvl 20: ~ 800)

Attack range: 15yd  (small lightnings)

Damage: around TB's basic

HP: 1400 (at lvl 20: ~ 3500)

HP/sec: 2.3 (at lvl 20: ~ 5)

Mana: 1000 (at lvl 20: ~ 3500)

Mana/sec: 3.5 (at lvl 20: ~ 12)

Shapeshift: 1.5sec

 

Werewolf form:

Speed: 6.3

Armor: ~ 350 (at lvl 20: ~ 850)

Attack range: Melee

Damage: around Oak's basic

HP: 1400 (at lvl 20: ~ 3500)

HP/sec: 3.5 (at lvl 20: ~ 11)

Mana: 1000 (at lvl 20: ~ 3500)

Mana/sec: 2 (at lvl 20: ~ 6)

Shapeshift: 1sec

 

Wolfs statistics:

Speed: 6.3

Armor: 0

Attack range: Melee (attack on move)

Damage: 10 (6/sec)

HP: 350

 

Standard form Abilities:

Lightning:

Level 1: 400damage on target, and stun

Mana: 425

Range: 20yd

Cast time: 0.5sec

Cooldown: 7sec

 

Level 4: 600dmg and stun

Mana: 550

 

Level 7: 800dmg and stun

Mana: 675

 

Level 10: 1000dmg and stun

Mana: 800

 

Chainlightning:

Description: Normal lightning bolt, but after the first target, its search for another. Priority: demigods. If there isn't 4 enemy, the last strikes gone.

Level 15 : 1000/500/250/125damage and stun on targets

Mana: 925

 

Wind:

Level 5: Create a wind storm to the selected area. Every allies movement speed become faster, and every enemy become slower by 15% while inside the storm.

Mana: 750

Range: 20yd

Cast time: 0.3sec

Cooldown: 15sec

Area: 20yd

Duration: 10sec

 

Level 10: 25%

Mana: 1000

 

Level 15: 35% and 10% attack speed for wolfs.

Mana: 1250

 

Horde's Power:

Level 2: 75hp and 3damage for wolfs

Level 5: 150hp and 6dmg for wolfs

Level 8: 225hp and 9dmg for wolfs

 

Summon Wolfs:

Level 1: Summon 3 wolfs. Max: 5

Mana: 350

Cast time: 1sec

Cooldown: 10sec

 

Level 4: Summon 5 wolfs. Max: 10

Mana: 450

 

Level 7: Summon 8 wolfs. Max: 15

Mana: 550

 

Level 10: Summon 10 wolfs. Max:20

Mana: 650

 

Synergy: After "Summon Wolfs IV" and "Wolf Howl IV"

Nature's Wrath:

Level 15:

Each newly summoned wolf got 20% evasion for 5sec

When you use the Wolf Howl ability, every enemy in the area (15 or 20yd) become frightened, and loose 10% attack speed for 5sec.

 

Werewolf form abilities:

Wolf Howl:

Level 1: Boost your, and your wolfs movement speed by 5%

Mana: 350

Cast time: 0.5sec

Cooldown: 20sec

Duration: 10sec

 

Level 4: 10%

Mana: 550

 

Level 7: 15%

Mana: 750

 

Level 10: 20%

Mana: 950

 

Werewolf Skin: (This skill works only in this form)

Level 2: 150armor and 5hp/sec

Level 5: 400armor and 15hp/sec

Level 8: 750armor and 25hp/sec

Toughness:

Level 15: 1200armor and 500 extra health

 

Rage:

Level 5: 10% attack speed and +20 damage

Mana: 100/sec

Cast time: instant

Cooldown: 3 and 5sec

 

Level 10: 20% attack speed and +40 damage

Mana: 150/sec

 

Level 15: 30% attack speed, +60 damage, and +5% attack speed for wolves.

Mana: 200/sec

 

Slayer:

Level 1: Cleaving attack (25% chance to success), small AoE

Mana: 300

Cast time: 0.1sec

Cooldown: 15sec

Duration: 7sec

 

Level 4: 50%

Mana: 500

 

Level 7: 75%

Mana: 700

 

Level 10: 100%

Mana: 900

 

Slaughter:

Level 15: Larger area.

Mana: 1200

Cooldown: 20sec

Duration: 10sec

 

Moral:

Standard stats/2

 

That's all! :)

 

Any suggestion?

1,218 views 4 replies
Reply #1 Top

I like the idea of a shapeshifter.

I gotta say though, Lightning and Chainlightning look...very overpowered.

Lightning is like a faster Fireball that also has a stun attached. It's a little ridiculous. By "stun" do you really mean "interrupt"? Because that would be more reasonable. I noticed it also has a pretty high mana cost for a single-target attack, so on second thought I guess this skill is okay.

Chainlightning's a lot worse. 1000 damage (that's more than any AoE in the game currently) plus a stun on four targets, with demigods taking priority over grunts, for only 925 mana? Might wanna rethink that one.

Yeah I'll admit that I didn't read your whole post, but those abilities caught my eye.

Reply #2 Top

A shapeshifter demigod would be unique. But currently what you have described here is a fire torchbearer/unclean beast hybrid. You may want to rethink the weak but numerous minion thing as well. That is already Erebus's forte.

Reply #3 Top

Well, my plan is to make a random stun ability. The casting time is long, so you can't stun directly (except Hammer), but perhaps still can be longer. Also the chainlightning not an AoE spell. Four hit, but the last two normaly won't do anything.

Reply #4 Top

Keep in mind the skill will work of you cast it while in range, it doesn't matter if they move outside of that range in the meantime.

I don't get what you mean by chainlighting "not doing anything most of the time"