A new god idea - The Doppelganger
Okay, basically a DG that has one main skill. His ability is to clone a nearby DG on cast. Can be ally or Foe. Each level up gives him a longer clone period. Say, 20 seconds at lvl1 thru to 1 minute at top level.
Other skills would be hp mana and movement speed upgrade, and I think an ability called "Doubt"
With his Doubt ability, the Doppelganger reflects all nearby targets fears back at them, decreasing their movement speed attack speed and experience gained. This would be a passive AOE skill. This would only take effect while in his shadow state (not clone)
The idea is that whatever dg you clone, you have all their abilities that they have for the clone period. Your mana and health remain the same what you had. Their skills use the same mana or health cost as the cloned dg.
If the cloned dg is a lvl 20 then you gain all his ability upon the clone. The drawback is that at lower levels you can only clone for short periods of time and the cooldown is longer. Upon leveling up, you gain a longer clone period, and a shorter clone cooldown period, until at lvl20 your cooldown equals your clone time.
This dude would be a shadow form in his normal state. He would not be cloning the benefits of the other gods items, just thier ability and auto attack. Exactly as if he were playing that god (with abilities they have chosen, and the standard auto attack damage) with his items equipped.\
When in his normal state, the Doppelganger would have an auto attack with little damage, and for the sake of balance, the movement speed and health and mana would need to be worked out by testing a beta of him.