Thoughts on tweaking standard settings
Changing war score and/or gold rate, stronger towers?
So I was playing a game last night and I happened into a game with non-standard settings. I am usually not a fan of this and was a little irritated. However, the game was really fun. In fact, I think it was more fun than normal games and here is why:
The game had a slower war score rate and a slightly higher gold rate.
For the first time ever in a competitve game I got to use artifacts and it was cool.
It added a new level of depth in my opinion and was in general more fun than the "standard" game settings that I usually play.
In thinking on the game, I realized that almost no one ever uses artifacts in competative games. I suspect that no pro player ever buys an item over 10k unless they are noob stomping.
So why not slow down the war score or up the gold a bit so they become part of competative play? The items are already created. Why have them not be part of the game?
I'm not saying that people should be buying all fathers ring every game. But maybe getting something like giants girdle happens at least occasionally. And maybe once in every 10-20 games or so you can get a 15k+ item.
Just a thought. I know it would change the flow of the game which would take a little getting used to, but I think it would be an improvement. Rather than rushing for cats and giants, you have to wait a bit for them and you need to spend your money on items. You need to plan deeper into the item tree which opens up new strategies.
Also, I remember reading a post about "real men play high" or something like that. It was about stronger towers. I think this might also be a nice tweak.
I think the game is great, but I think some tweaks to the settings might make the gameplay deeper and more interesting.
What are your thoughts? And does anyone know if the developers are/would consider changes like this to the standard settings?
Thanks